Physics Mod Pro V167 - Shading Fix + Snapshot
🕑 Added 2024-02-11 23:05:34 +0000 UTCAs it turns out while porting everything to the latest snapshot I noticed a typo for the snow/ocean vanilla lighting. It should look significantly better now. The first screenshot is how it looks now and the second one shows the old wrong lighting. I've also fixed some very old bugs like falling sand/gravel causing block physics. The other fixes can be found down below. Make sure when using Shaders to use Iris 1.6.17 + Sodium 0.5.8 for Fabric 1.20.1+ and Oculus 1.6.15 + Embeddium 0.3.1 for Forge 1.20.1+.
Update (a): Fixed ragdolls not working with Iris + Sodium on Fabric 1.20.1
Update (c): Create contraptions should no longer trigger block breaking physics + fixed door ragdoll causing log spam
Update (d): PBR support for Iris is now working again
Every support to upkeep the development is much appreciated!
Tested Setups: https://minecraftphysicsmod.com/installation
Liquid Physics V2 Supported Shaderpacks: https://pastebin.com/BHJv430d
Physics Mod Pro Information: https://pastes.io/elo24p93xo
Changes:
- Fixed vanilla shading for snow and oceans
- Fixed crash with block bounds being null with certain modded blocks
- Fixed death screen shaking when dying in third person
- Fixed item breaking physics playing when they shouldn't (moving them in creative inventory)
- Fixed falling blocks (sand, gravel, and so on) causing block break physics
Comments
David Haubner
In theory you should be able to set it to a bigger value in the config file. This will be very taxing for your CPU though!
David Haubner
Only via commands
isaac wilson
got this mod working great, but does water have fancy physics from the bucket or only via commands
Frennec
Feature request to have controls for the system that scales the waves based on how deep the ocean is, seems to max out at ~32 blocks deep for the biggest waves and having options to control the specifics of it would make deeper oceans look a little better Loving all the updates and fixes, your work inspires <3
nethersome
use a enchantment table
George Whyle
you need a realistic texture pack like bsl
Beni Misenti
When I place water its just being normal and not "physics-ing"