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What should I be working on next?

🕑 Added 2023-01-21 21:46:53 +0000 UTC

Comments

JoyousCreeper

all OptiFine features are available elsewhere

CrysKilljoy

Doesn't it already? I think it feels great

LIL KG2

SUS

zack fox

i think it would be nice if when you open a chest it will interact with any physics objects on it.

Piggy_Gaming19

I'd love mod compatibility with Optifine. I use the Fresh Animations resource pack all the time, and to see that working with the ragdoll physics would be amazing. I did find Fabric forks of the Fresh Animations pack, but some of the mobs' models are quite buggy.

David Haubner

Oh yeah for sure, this is just basically so I know where I should allocate more of my time.

Si

would it be possible to get the ocean working in VR? I have the same issue that Beardo Banjo has. Im using fabric versions of everything

Jacob Cannon

I know we are voting on just one, but why not all 3? Maybe over time?

GOTW HACKS

i think real movement when climbing, walking, swinning would be cool, some natural disaster like tsunami and stuf like that and also add a function that if u put a infinity source of water it will fill everything.

Grigory Grishin

defo

Ava

Lava oceans would fit perfect in the nether!

Yolohorse55

It would rule if Valkyrien Skies ships would work with the ocean physics currently they don't interact but I could imagine a SoT aesthetic if it did.

Luke

Thanks!

David Haubner

Reduce the chunk grouping

David Haubner

You can do it yourself, dynamic blocks > customize and then go to trapdoors and disable collision.

biran

I think that would be insanely hard to implement, as the hitbox has to remain the same for the crawlers, and dismembered zombies would not be saved anywhere. Immersive portals comparability would be awesome though.

Drew Whelan

man i just want to say, your dedication to this mod is amazing, this is the first mod ive supported monetarily and Im glad for every penny! (:

NotFlynn

It would finally bring life to lava in caves

GOBBLESHNOB

I want small ships mod to work better on ocean physics. I would be so happy. Probably nothing you can do though

Jimsy33

Personally I removed the trapdoors from the dynamic blocks settings.

Der LUGC

JOOO or Lava

Delon Khosrovian

Dismemberment. I think this feature would add a lot of value. Basically, when you hit mobs (but they aren’t dead yet), their limbs could come off and be dismembered, preferably with blood effects. Similar to your joint breaking mod, except arms/legs could be ripped off while the mob is alive. I don’t know if it’s possible, but making a zombie crawler by dismembering its legs while it’s alive would also be insanely good. You already made the first physics mod, as of right now there is no dismemberment mod so you’d dominate the market for both. Furthermore, those that download your mod are looking for more realism, so I think creating compatibility with Immersive Portals should be something to look into as well.

Arrmm

I want realistic magma

Lubcubs Gaming

Could fill commands not cause block particles? Usually when you do a /fill air. It doesn't cause block break particles to save on frames. Doing this with the physics mod causes thousands of interactive block particles which breaks the game

NotFlynn

Atmospheric particles would look cool!

Thanos_villan1222

dusty air feature (for the new feature)

Orphu

Even after the ocean optimization pass, the feature is still pretty hitchy when crossing chunk borders.

Adith Radharamanan

YES! PLEASE!

Jimmithy from kentucky

new features and compatibility is cool and all but optimizations are really tickling my fancy

DoomGamerHam

also was wondering if an auto updater will be possible? just wondering

DoomGamerHam

as i would love new stuff that honestly i can’t think of, more mod compatibility and interconnectedness would be so amazing

Luke

Can you make it so trap doors don’t freak out when they are on fences? Also an option to make it so that trapdoors don’t sag.

Perfektionist

For me its the custom models from Optifine. Patrix uses a lot of custom mob models and on top of that i dont want to miss the "Human Villager RP" that makes the Villager actually look good

ArandomHitman

to be honest, while I do love new features, I prefer compatibility, especially with optifine, as I have no choice but to use it for now

mitchib1440

THIS. Immersive portals is so good but it's such a shame they don't go together.

DarkZoomy

Yeah, that's pretty annoying. I'm using sodium instead but i'm missing some features because of that

DarkZoomy

Would love to see mob animations (like the ressource pack but inside of this mod), realistic tree chopping and realistic water splash effects, waterfall effects and so on.

Perfektionist

The ocean physics are the reason why i bought the pro version. Sadly they are not compatible with Optifine. As long as this is the case, the pro version is not interesting for me

LavaPhoenix75

A, C, then B

Chareflex77

This ^

Stefan Gündel

Support for Apple M1 please

SonicCraft

Not to mention Immersive portals isn't compatible with half of the features

Matt Wester

As cool as new features would be, I think compatibility is needed now. For example the new ocean water doesn't work with Farsight, and the player models start spazzing while doing emotes on the essential mod.

CrysKilljoy

Flowing rivers maybe? :D

James Grant

Compat for fresh animations resource pack would be awesome if it can be done for rag doll physics

Motioncloud

I love the mod by itself and have a capable mashine so a new feature would be great! (BTW I noticed gates don't have an animation but doors and trapdoors do. just bringing that to attention! 😁)

Anne-Marie Baars

I always appreciate it when devs take the time to optimize performance and open up the bracket further for who is capable of running something on their mashine.

Vexas

If it's at all possible to have larger compatibility with immersive portals in the future I would love to see that

Dani UwU

I'd love for splashes in the water, like the mod "effective"but yknow, pretty with shaders! Water particles flying out when you jump in it like the boats do would be sick!

Hqvxcc

new feature fs.

Ethan Lipnik

I have a somewhat capable machine so I personally don’t care for performance optimizations at the moment (maybe besides some lag when traveling fast with water sim) but I think a new feature would be more exciting to more people as well as you making it

Der LUGC

Ofc new Features!


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