Andy Armadillo Stance and Portrait
🕑 Added 2021-09-27 14:23:46 +0000 UTCI'm not stopping work on Sarjiri, but she's a pain to draw. While getting Andy start is a relief for me. His armor is also a pain to figure out, but it's exciting since I want to figure out how to do his armor well.
The plan is Andy will be a defensive character and should just have efficient strikes but nothing really flashy. I want him to have a 5 moves:
Missile Launch: Charge←, → + punch
A simple Sonic boom like projectile. Andy will have fantastic recovery on it.
EX: May be a homing missile.
Turret Launch: Charge ↓, ↑+Punch
An Anti-air projectile that does better damage than missile and knocks back.
Charging Shield: Charge ←, → + Kick
A horizontal lunging attack. Will negate ALL projectiles
EX: Will have Super armor
Explosion Ball: Charge ↓, ↑+Kick
A Vertical anti air purpose attack. Instead of invulnerability to Air attacks he'll just have super armor on this attach.
Comments
CompletelyNewguy
An armadillo? Sweet! don’t really see those kinds of animals too often.
Pandocula
He look so cool and awesome can't wait to see more
boob kicker
With how pastilla and enorma came out, im sure you can make more good but lame characters
Bruh I see guile
Kazecat
After adding two rush-down characters I wanna see if I can make a lame character that can still handle them.
boob kicker
Love the guile archetype in game, looking forward to using them :)