PCraft Revorn: 3.0.0pre4.1 | Many, Many Texture and Animation Bugfixes
🕑 Added 2025-05-31 08:16:27 +0000 UTCI HAD TO ADD NEW ATTRIBUTES TO FIX A GLITCH OR TWO SO ONLY USE THIS PLAYTEST WITH NEW WORLDS, USING IT ON OLD WORLDS WILL LIKELY CRASH YOU
Configs Change
Added the option to enable struggle animations on the new 3.0.0 preds, which will be false be default as I feel like it doesn't fit due to them not being stiff and motionless most of the time like the old preds
Scarecrow Changes
Decreased the default grow chance of the Scarecrow 3 -> 1.5
Made it so the scarecrow can only grow crop-like blocks (could grow any bonemealable block before), but a new config option has been added in its specific config to revert this
Vinemaiden Seedlings Changes
Added a shearing sound when grafting a new plant type
Bugfixes
Added back the missing feature of preds recovering health after digestion (won't affect Piglin Royals) and made it a configurable value in the general config (default 30%)
Fixed the momentary missing texture flash on gendered preds
Fixed an issue where being digested by or escaping from a pred would cause them to gain missing textures
Fixed swallowing, struggling, and digestion animations not playing
Fixed the activation and deactivation logic of the Scarecrow to work with skipping time or being unloaded
Fixed an issue where the Scarecrow would grow things around it even when it wasn't supposed to
Fixed the player being spammed with Pred Guidebooks after death
Fixed Vinemaiden Seedlings being overall broken with properly setting textures and variants
Fixed Vinemaidens not properly setting their textures if unburying while tamed
Comments
Dfscrat
this updeate it's awesome! but i advise to add more normal mobs as preds (like creepers, skeletons, endermens, spiders, etc) aside this, i love this playtest!
SneakyStranger
Well gotta hand it to You, fixes arrived quickly. Keep cooking and what's next on the menu?
SafiTheJiiva
Peak, keep working hard and cooking! :D