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2023 in Review

🕑 Added 2024-01-07 18:00:05 +0000 UTC
2023 in Review

Comments

Sierra Lee

Hello again! Thanks for your support. ^-^

theman237

Awesome work! I’ve been playing TLS since version 0.14. But had to stop playing it when I accidentally deleted my 90 hour save file right after the Erosian war. Just recently came back to it after a couple of years and am excited to get through all the content I missed! That being said, I see you are thinking of doing a vacation again. That sounds like a good thing, as burn out is real and personally, I believe even the most passionate of people need a break from time to time. Good luck with the rest of your work!

Sierra Lee

The trouble with more graphical polish is that it slows down development and requires more collaborators, and good collaborators are hard to find. You'll hear more about this later in the year, most likely, and I do have some ideas about potential next steps! In any case, thank you for all your support! Always nice to have people enjoying such a broad swath of my work. ^-^

AnythingAtAll

I've already said most of what I want to say about your works in the Sarah Lin Patreon, so I won't repeat myself here. Suffice to say I hope your career lasts for as long as you want! I can't wait to see what your body of work will be like in 10 more years. I'm really looking forward to see what you'll do with different engines. I imagine it's a tradeoff between scope and graphic polish - TLS would be at the far end of scope. I'd like to see what you can do with a game that leans just slightly more to polish, free from the limitations of an engine like RPGM. But if it's still going to be in that vein of TLS, I can't complain! I got into your body of work across multiple pen names from TLS, I sure as hell am playing whatever else you cook up. I remember something about a scifi spiritual successor to TLS. That sounds absolutely awesome. Just one vacation last year? And the years before that? Well, obviously this one is a far more personal decision, but if our word has any weight on it, definitely take more than one this year lol. With all your side projects added to your main workload, I have a feeling you'll need it. Do take care of yourself! Even your incredibly driven protagonists take vacations too lol. I came in after the Incubus War was already done, but it still feels like forever since I picked up TLS. Once it's finally finished, I'm definitely going to do another playthrough. Seeing Yhilin rise from the ashes alone is already enough to justify one and is more than most other games can accomplish. And yet there's so much more to rediscover. Here's to a great 2024!

Ark Tolei

I'm very glad you're able to figure out ways to make creating an eclectic mixture of cross-genre and cross-platform art work, financially. Your variable work with TLS, being able to track both microscopic individual decisions, as well as track decision trends over such a large scale, and react accordingly should honestly be an industry standard. It's a beautiful marriage of writing and programming that I've never seen any project come close to matching. Every project you make has at least one component that hits in a way wholly unique to that project, and I'm excited to see what you decide to make in the future.


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