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March 24 Update

🕑 Added 2024-03-24 17:00:07 +0000 UTC
March 24 Update

Comments

Arramos

Late to this party, but as a shameless optimizer, I'll state that I've enjoyed quite a few branches that are considered "not optimal". It's the little things that make all the difference. The scene with the exotic Stineford prostitute, Simon and Robin disturbed at how easily they bring down an airship, and Wendis torturing the Fucklord. These are all powerful story beats, and most are just a handful of lines! There are many possible suboptimal branches, but that's only from the perspective of "make numbers go up" game mechanics, not the story. Making different choices doesn't result in less content, just different content. And always remember: Never underestimate cuntishness. - Sarai of the Diverging Church

Dubsington

> or will assume everything always turns out one way regardless Truth. I typically play a scene out just by the seat of my pants, then go back and replay it with the wiki open so I can get acceptable results. (This is mostly because I feel like I miss out on a lot of good content if I don't do that, especially where money is involved.) Anyway, the guides and tutorials often will say things like "You got the best result if Orcent starts his analysis with 'Unfortunately things went awry', and the second best result if Orcent says 'My butt hurts'", etc etc. I am always amazed at how far down those go, and how many outcomes you prepared for. I will likely never play most of them but it is truly impressive, and in a way that is hard to describe I appreciate the game more just knowing those branches exist, traversed or not.


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