[WIP] Filatoon Shader
🕑 Added 2024-10-12 19:17:01 +0000 UTCDaz released a new shader for its render engine, and I’ve been trying it out. What do you guys think of this style for some future projects? I believe it can be improved, but it’s a great new way to work with Daz. Plus, I can still use all the assets and morphs I already have, and I’ve also started working with more stylized muscle bodies.
Comments
Haseu
Yeah pretty happy with the possibilities.
Haseu
Joachim, these first tests gave me hope for a lot of stuff in my head.
phunnyphil
I like the unique style! It's different from a lot of rendered muscle content like this
Joachim von Volkenrose
Cel shaded musclegirl which actually looks good, we're truly living in the future
TeraToad
Looks really nice! Would be a fun change of style that I'd love to see! The only issue may be creating/finding environments that don't cause the models to feel too out of place.
Haseu
Hi Stinkyslimer! No, I don't mind, these are my own morphs, sculpted in ZBrush and Blender.
Haseu
Thank you Cissorz!
Cissorz Tv
Looks amazing 🔥
Dragovian1
Do you mind if i ask what kind of morphs you use? Also… yes to the new render.