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Version 17.5 Preview – Finding the right balance

🕑 Added 2019-07-08 17:11:38 +0000 UTC
Version 17.5 Preview – Finding the right balance

Comments

That would make sense. I'll add it to my idea list

Ignatz

Something else I was wondering about - as you interact with your dungeon prisoners and increase their sexpertise, shouldn't the brothel income reflect their increased skill? Right now, it appears that a "no skill at all" generates exactly the same as a "master". Unless I'm doing something wrong...

Ignatz

Sounds like brilliant workarounds to some of the more challenging aspects of the game. It's just a bonus that you also threw in new material. You are a good egg.


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