6000 3D Trees on AUTOPOLIS - V0.91 (20.Nov.)
🕑 Added 2022-10-28 16:23:13 +0000 UTCLatest CSP preview is needed!!
V0.91 20.Nov. !
I recreated the Gran Turismo version,
GT screenshot:
https://www.gran-turismo.com/images/c/i1a301rOf0TWLb.jpg
0.91
Small fixes:
- ambient brightness on some materials
- texture tweaks
- fixed plane chemtrails at night
- shader changes with new normal textures
- some night lights colors fitted to emissive-lights
- some night lights reduced for better performance
...i still have some things in my mind which will come in the next updates.
Comments
RS Racer
hey alex! thanks for your support! that is strange, i do not know this problem. please reinstall the track, if it is only this track. otherwise try to reinstall CSP please.
Alex Phomma
why is my Autopolis map Orange screen when I start the race?
RS Racer
hi! a screenshot will not help me, because no one has this problem. there is something wrong on your system. do you have latest CSP installed? on the top of the content manager - shader patch updates ? please install this. or completely reinstall CSP.
Israel Encalada
the problem persists, can you give me your email to send you a photo?
RS Racer
Hi! i think it is some problem with your install. Did you unzip and install manually? no drag and drop to Content Manager? Please try to delete the track again. Then unzip manually and copy it manually in AC /content/tracks
Israel Encalada
You can only see the trees but not the land where you are, there it is empty and you can see the clouds
Israel Encalada
hi men, I have problems on the ground
RS Racer
many thanks dude!!
natsuki arai
This is best look AP. nice work!
Ayax Rodriguez
They're noticable and look great. Thanks. I think what happens is that the mention of 3d Trees makes people actively look for them and then they spot right away the 2d ones close to the track. Makes them stand out more.
RS Racer
yes and no. i left the 2D trees.. and filled up spaces with new 3D trees, where nothing was, and where the GT version used it. there are some 3D trees near the track.. you really did not see them?
JL Marco
3D trees 3d appear only on background trees
Alex Yurevitch
Looks like it! RD worked as well, canβt wait to try it!
RS Racer
what do you mean?
RS Racer
works now?
JL Marco
3D trees only on second plan, that normal ? :)
Alex Yurevitch
Also having an issue with mediafire link :\
Great job, trees looks amazing. I try to make this kind trees for a track and when I use the fbx converter a got a error message about an index outside of bounds and I donβt figure out why ? How do you proceed to have these trees working ?
kelnor34
Sorry Mike, there is an issue with the Mediafire link. Is it the same Autopolis updated track on RD ?
MEVLΓT KOΓ
You are the Man Mike π
Max S
Phenomenal! Works incredibly well!!
Shane Pitkin
I've got an i7-10700F @ 2.90 GHz with a GeForce RTX 2070 Super and 16 GB RAM. It's enough to run most of CSP's bells and whistles and detail levels at max, including dynamic shadows, and I also use ReShade. Typically the only time I get slowdowns is with large fields under complex night lighting, or when things aren't fully optimized. Even so, it was great to see no performance hit with the trees.
RS Racer
thank you my dude! some have problems with performance... what is your CPU + GPU ?
Shane Pitkin
Wow -- this looks incredible, and no performance hit at all with the trees.
Amazing work!
Ayax Rodriguez
Yeah. I think you also had to import your own 3d tree models and have them be varied etc etc... nevertheless a great step in a great direction. :D
RS Racer
we will see.. there are already some near the track. yes.. we first need a good placing tool, for doing more stuff
Ayax Rodriguez
Looking great for the ones far away. What about the ones closest to the track will those come later? I think those would make the most difference. I assume its a really time consuming task to place the trees.