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Bi-Weekly Update - 8-28-2022 (Even more backgrounds, learnin' shaders, and a question about upcoming update releases)

🕑 Added 2022-08-29 02:45:20 +0000 UTC

Comments

Anon42

I'm glad you're excited! I do want to make sure you and everyone else reading is aware though, I don't know how much of the environment rework will be included in the next update, so please don't get your hopes up too high just yet! Since it's such a huge change that affects every level, and we also plan on changing some level designs as well, it's going to take a while for us to overhaul everything. I also need my custom level editor to be able to do some of the work I want, GM's default level editor is just too laggy and lacks a lot of features. Despite the concepts for the Deep Soil in this update, right now we're focusing on the Caves, so that will be the only area we touch in the next playable update - not including the lighting change, that'll be the entire game all at once. In general, overhauling the environments will be a gradual process. We'll be replacing the Caves base tileset so every area in the caves will look different than they do in the last demo, but they won't be fully detailed just yet.

mmmMMMM

I got a feeling that this game will be legendary on release, this looks awesome

DoctorHam

Honestly the redesigned shading and environments are plenty enough new content to warrant a release imo! Give us a chance to look around the area!!


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