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JKQuest: In-Development Update 0.4.1

🕑 Added 2022-11-27 14:54:06 +0000 UTC
JKQuest: In-Development Update 0.4.1

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so we'll have a companion app ? on mobile ?

We'll be reviewing mods when we put together the Companion App and add the best ones there.

What do you mean by mods that give a multiplayer type feel ? Any example mod name ? Thanks.

Once the main game is finished and all work has been done, we'll see what is possible. The problem is that even the bots maybe restricted by 3DOF client -> server architecture. However there are already many mods that give a multiplayer type feel that work fine. No promises but we'll come back to people with definitive answer further down the line

I've asked about this a couple times, I really hope it becomes possible to do the offline multiplayer modes with bots like in the normal game.

Sorry if this has been asked, I don't have Discord and haven't seen it mentioned - I understand that multiplayer is a no-go/unlikely, but what are the prospects for single player offline multiplayer modes with bots? Thanks for all you guys are doing!

Yeah, doing it that way would work much better than trying to control that character as an NPC

I was talking to CansecoDev and it seems that modding the ability to play as different characters won't be terribly difficult because we have the sound effects for example. It would just be reskinning the gloves/hands and adding the grunts etc in place of Kyle's

Control and use of another NPC entity is quite limited. There's still a lag to the horizontal head tracking (and I've not figured out a satisfactory solution yet) and it works ok for an NPC with a gun, but a saber is pretty much not going to work I'm afraid

This is exciting. - Allow proper rendering of the view when controlling an NPC that isn't a droid (still need a bit more work) I wonder if it will eventually allow us to use any character in VR?

TY this update looks / feels really good so far, lots of nice features.


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