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Progress Report 12

🕑 Added 2025-04-06 15:48:23 +0000 UTC
Progress Report 12

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MISTER LOL

Thanks for sharing your thoughts! This is more than welcome. I think the other characters will be more like independent units, each trying to hit on Aster. That doesn't mean any of them will be exclusive or possessive, just that each will have their own progression. And yes, these characters will have their own H-events, at least outside of the main dungeon crawler gameplay loop - that's decided. I want variety too. -> So I'll make 3D models for them later, although I'm still debating whether they'll be colored. I'm currently leaning toward making unique models and textures for each "major" NPC. Otherwise, if I decide to keep them just silhouettes, it might be better to keep them as well silhouetted painted and somewhat detailed 2D sprites in dialogue and interfaces.

D0

I haven't been fully browsing your comments on discord or other threads so I know most things I wonder about have been answered before. But I do wonder if these other characters besides Mentor will be involved in hscenes. I feel like Mentor seems like a possessive type so wouldn't exactly be fine with sharing aster- but without character introductions I really don't know of Asters bond with the hero and whether she was always a slut or not before seeing Mentors cock. The tailor being a silhouette- is this a placeholder or is this the plan for all shops and side chars besides the ones we have now?.. Some h scenarios can only be done with an an extra character or two- can't exactly spitroast with just two. So as someone who wants to see as much variety and fun as possible maybe Mentor can make it happen. Either by magic or invitation. In a more ambitious project i'd love proper introductions and actual sprites of other characters involved in the plot and building their own unique personalities with different reasons to not entirely agree with and/or dislike the hero.- or simply love Aster much more than they don't mind risking their neutral relationship with the hero to get in their pants. I like the idea of the common NTR antagonists mostly- I'll assume mentor is closer to the playboy archetype- tall- handsome- muscular, with a big dick. who probably has multiple women in line for him. Others I like are variations of the similar ones- different reasons to bring the heroine into their circle. Not fond of the shota trope- really like the futa one because of the uniqueness of outwardly looking like a woman and fooling the mc into believing they are just that. Not a fan of the ugly bastard tropes/old man stuff either. There's just so many to give pros and cons to. Anyway- not expecting response to this just throwing random thoughts down. Game has tons of promise and I see a lot of potential in it. And when it's finally at a point you consider complete.. hopefully you use your knowledge of the engine and understanding of the genre to keep creating something. Because this is unique for both the genre of NTR and just hgames in general imo. After GAPTAX's thunder steel raiouger(sp?) success and also it's spiritual successor(solgante?) - the portrait in window change of heroine idea saw potential and i've seen a lot of indie devs incorporate something like it. I've played tons of hgames and don't remember it being so common before gaptax's game. Even the marnie ntr game has a route that uses the idea. But your game goes further with it's higher level of animation and 3d models.

Anon

Really happy to see clothing/underwear options. Hope you add pantyhose/tights. Would be fun to see them ripped as a teaser of some post shennanigans


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