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BIP#6 - Update on the Sound Guy, Petal Particles, Blender's Render Engines

🕑 Added 2025-04-27 15:17:55 +0000 UTC
BIP#6 - Update on the Sound Guy, Petal Particles, Blender's Render Engines
BIP#6 - Update on the Sound Guy, Petal Particles, Blender's Render Engines

Comments

c1g

wheres the video, william?

Perfect Deadbeat

I wouldn't go that far as to say he has no empathy since he showed remorse and wanted to make it up to me but I see your point. Maybe I'm too good faith but I think he was just overwhelmed in general. Good question! There are ways to make that happen by converting the particles to a mesh and apply another physics simulation on them so they will collide with the models. Hope that doesn't overwrite the animation data though D: This scene and the Mai Model especially don't look full on realistic to me. Pretty much every material use color gradients/hand painted textures instead of realistic materials which use real life photography. I could go for a more anime-style/cartoony appearance for the grass and water for example but that's not what I really meant with "less realism". Maybe "simplistic" is the right term? Dunno haha :D This is a realistic forest made in Blender for example: https://ibb.co/gFT9dTdZ (source Covingsworth)

multi

Won't lie, I've seen plenty of younger folks in their first jobs have similar communication problems. It's hard for people, especially while working online, to keep people updated on progress. Ever since Covid, I've learned that it's better to over-update than keep your coworkers in the dark. Being silent after missing deadlines demonstrates a severe lack of empathy though... As for the petals, will they ever land on the characters during a scene? Also, although I have no knowledge about art direction, I thought you were going for something with less realism this time?

SupaidahMann

The scene looks beautiful. Very dream like. The bottom of the bridge should have darker shadows io


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