BIP#7 - Final touch on Mai's Face and First Blender Animation!
🕑 Added 2025-05-12 20:21:59 +0000 UTCEY!
Couldn't help but make some final adjustments to Mai's face:
I've added a lil light emission mesh to her eyes so I don't have to tediously adjust the light source to get the reflection effect on them. Without the reflection, you have the so called dead eyes which we'd rather avoid ;)
Oh and the distance between her eyes were way to wide, jesus! D:
I also worked on a alternate costume for Mai's introduction which will be revealed in due time :)
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HQ LINK to Animation1
Gotta say.. I thought I'll have way more trouble with Blender's Animation tools but it is pretty much the same as it is with SFM + more options for looping etc, which is great!
Only thing that is a bit problematic is importing and exporting animation data from one to another file and that I have to keep an eye on the viewports' FPS, which was at 18 for me while it should be 24, resulting in the render coming out way too fast.
Just a few of the many traps one has to be cautious about when stepping into the Labyrinth that is called Blender though :D
Gonna hire a modeler tomorrow so Mai has a Partner to "contest" with >:)
Bonus AssCam just for u guys <3
Comments
Perfect Deadbeat
Hey, please check BIP#8 and sorry about that : /
samanalske
Budy! when could we get Gadabout2? What took it so long? Just can't wait it anymore!!!
Perfect Deadbeat
Can't confirm or deny ;)
multi
"Alternate outfit" - are you planning on recreating one of her intros where she spins out of and into her battle outfit? If so, you are incredibly ambitious and I can't wait to see how awesome it looks.
Darkcrawler
It looks very good, but VERY GOOD!