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Psion v1.3 - Preview Version!

🕑 Added 2020-08-13 06:35:42 +0000 UTC

Comments

KibblesTasty

It's been moved to a Talent. It's a very powerful spell, and Telekinesis had a lot of spells, so taking that one off the top and moving it to a talent helps smooth things out. By that level you have enough Talents to get it fairly easily if you want it, but it makes the barrier a little higher to get it. I also felt that Animate Objects was a pretty advanced use case of Telekinesis that made sense to move to a Talent - that's a lot of delicate control over the power, a sort of specialization that makes sense to move to a Talent for both theme and balance.

KibblesTasty

I will probably tweak this slightly. It's intended to last for most of a fight and on average a 14 round fight where you do damage every round (as to not drop rampage) would be exceedingly rare - while it happens, many concentration spells are also 1 minute, so it's not particularly unfair to the Psion in my opinion. That said, I think the "problem" can be fixed without causing the issue, so I'm considering how to tweak it now (it's part of the reason we haven't gotten 1.3 yet as i have to test out other ways to fix that). The problem was that people were trying to keep rampage up at d12 indefinitely (including between combat) by just hitting things constantly; while initially I had no problem with this as it seemed thematic, many people it seems were taking it to the logical extreme of always doing that, so some patch is needed to force it reset at the start of a fight in a thematic and rules appropriate way.

Atrenu

Also, I have to ask - why remove Animate Objects from the Telekinetic list? (I admit I am biased since Animate Objects is one of my favorite spells and my favorite 5th level spell...)

Atrenu

I like a lot of these changes as a whole - my main issue with the change to Rampage is the fact that, even if a fight were to last 14 rounds (and that's if I were dealing damage each round, which is not a guarantee), in theory, I could just game it to where when I hit 1 round before Rampage falls to a d6, I could just not deal damage, reset the die and the counter at the same time. Of course, if you mean "1 minute / 10 rounds in total" rather than "consecutively", this is a moot point.


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