Dynamic Lighting RTX - Full Release!
🕑 Added 2022-08-31 16:12:14 +0000 UTCAfter several months of work making the addon as great an experience as possible, it's finally ready to release! With support for offhand torches, unque coloured lighting for each item, and full underwater functionality, there are so many things this addon provides!
Since the previous release of the addon here there's been some pretty substantial changes. Here's a list of them:
New Dynamic Lighting Features:
- Light placement has been completely rewritten
- Dynamic Lighting RTX is now fully compatible with Chroma Tech 2.0
- Lights will now be placed as close to the player as possible while remaining out of view
- Lights position offsets will react to player velocity to avoid being placed in front of the player's face
Added Blocks and Items:
- Sea Lantern, Nether Star, Eye of Ender, Sea Pickle, Lava Bucket, Bottle o' Enchanting, Dragon's Breath, Fire Charge, Echo Shard, End Crystal, Glow Lichen, Verdant Froglight, Ochre Froglight, and Pearlescent Froglight are now supported by Dynamic Lighting
Be sure to watch the video I've attached to the post for a rundown on the features!
You can craft an Offhand Torch, Redstone Torch or Soul Torch with the following crafting recipe:

Also, you will need the following expperiments turned on in order to use the addon:

This addon isn't designed to be used in multiplayer or in third person, due to how it handles dynamic lighting. It must be done through a custom block due to how PBR textures can only be applied to blocks in the current version of the game. If you run into any issues please let me know! I would love to see your feedback!
Comments
MADLAD3718
I'm going to be releasing an addon that replaces this one with improved functionality thanks to BetterRTX
HHH
In the new version of the game does not work
Is it Still being worked on?
MADLAD3718
It will likely be seeing an update relatively soon.
Val Mc
Looks like author of pack is no more interested in it. Pity.. it was my favorite one
Charles Goode
Just learned "gametest framework" option was renamed to "beta API". This is still not working though. When i try to apply the pack to my world, it allows me do so, but I get a prompt that states this pack has "missing dependencies"....not really sure what that means. It does not work at all. The offhand torch item is in game and i can craft it, but the light that supposed to emit from it simply does not work at all. I have the proper experimental features activated as well. Please help.
Charles Goode
Im not seeing the "gametest framewrok" option to turn on.
LeGamingTV
there’s a bug for me where the items in my hand only emit light when i look in specific directions, while sometimes they don’t. Do you have an idea why this could be?
KamJohn92
ok now it work whew
Jason
Fixed! Thanks for the quick response! I've been waiting on this feature for a long time! Great work. Now if only Minecraft will fix the issue of low memory error...
MADLAD3718
Nope, that was on me. I exported the addon incorrectly, which is why I'd reccomend trying again now. The proper format is now published.
KamJohn92
what i try mean is like in minecraft it say failed to import 'dynamic lighting rtx see output log for more details by unknown. did i miss something?
MADLAD3718
Try redownloading it now. Your issues should be resolved.
MADLAD3718
Try redownloading it now. Your issues should be resolved.
Jason
Won't import the mod for me. Log says that it's unknown.
MADLAD3718
Make sure you have the necessary experimental features activated.
KamJohn92
it not work. :(
MADLAD3718
I've issued a small hotfix to the addon to address an issue with detecing when the player is underwater. If you downloaded it before now I reccomend deleting the addon and resinstalling it from this post.
MADLAD3718
It uses both.
ihategravel
Works really good
Monki
Is this pack a resource or behavior pack?