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The Modernisation Question - and Christmas Eva MZ reveal!

🕑 Added 2022-03-18 11:18:12 +0000 UTC
The Modernisation Question - and Christmas Eva MZ reveal!

Comments

Trinian

This has actually been the focus of my work over the last 24 hours. It's true that VXA has been around for 11 years and MZ for 2, so obviously there's going to be more, but I've just discovered a mod that makes MV plugins work with MZ, so that massively increases my options. Even without it though, I've been finding stuff easily enough. There's plenty out there, and since I'm not trying to make RPGM do anything it's not really designed to do, I think the benefits outweigh the costs.

Hnnah

I've heard that one of the biggest benefits of using VX is that there's tons of community plugins that let you do cool stuff. So it's possible that MZ, being newer, might actually be a bit more limiting in some ways.

Trinian

Yeah weirdly, thats all RPGM default stuff, so I'll have to see if there's some scripts around that fix it. I guess the built-in auto-dash might be conflicting with my dash script from VXA, which might explain the ramming-speed character movement!

Trinian

Yeah it's totally possible. Might be a bit hard to do seamlessly though, things like gallery unlocking and certain one-time events might not work properly.

Aruna

This looks great! This already feels so much nicer (especially the screen size, fullscreening the tiny game window for VXAce games is just pain on higher resolution monitors 😅). Only things that were notably off in this test were the sprinting speed (you fucking ZOOM haha) and when clicking through dialogue, once you click for the last time it will also then move your character to where you clicked on the screen instead of only closing the dialogue, but obviously it was a test and things will be ironed out, just figured I should point them out :)

Marsdriver

I have no idea if this would be feasible, but do you think it would be possible to have the player make choices at the start of the new version to skip ahead to where they were? Like picking what chapter to start on, and how the Bad Girls questline resolved. Might help take the sting out of having to start over if saves can't be converted. Thanks for everything you do!

Trinian

Thanks for the vote of confidence ^^ And I'd likewise not attempt this if I thought there was a danger it'd never get done. I'm sure there will be some wrinkles (I've spent a good few hours today sorting out a replacement for the quest system and haven't found the right one yet,) but the whole reason for doing Eva first was as much to show myself it could be done.

Nikolas Ambross

I wholeheartedly support your initiative. If you weren't as punctual and hard-working as you are, I wouldn't. Others who try significant conversions like this end up in perpetual limbo with a "project" that never materializes. Good luck! I hope it goes smoothly for you. Missy is a great project and will only get better.


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