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Dev-Diary 2

🕑 Added 2023-07-02 07:37:10 +0000 UTC
Dev-Diary 2
Dev-Diary 2

Comments

The_Don

I´ll get into this in detail at a later point, but my plan on handling personality at this point would be somehow like this: Kindness and Assertiveness influence mostly the tone of the dialogue. While Gina starts kind of mellow in the beginning, I have some conversations in the next update change their wording based on wether kindness or assertiveness are higher by then. Also these stats are still be used to trigger certain events. The dreams are kind of meant to explore Ginas fantasies and fetish. So D.G. is confronting Gina with her own unfiltered desires and Gina could then voice her opinion afterwards. I kind of planed a "new" personality stat, based only on those dreams which would then only affect the way Gina lives out her desires. For example in the first planed worship-scene (maybe update 2 or 3) it could then be kind of sweet scene, with Gina gently guiding her worshiper along her body, a bit unsure on how to proceed herself as she wants to incorporate his wishes too or a very dominant Gina, almost forcing the guy to act only on her own desires and giving clear commands. Also from a practical standpoint, considering how much time this one dream sequence is taking me to animate, I highly doubt I could write multiple versions on that. But ok, I would have to write any lewd scene in two variations.. but that could be done mostly with different wording but using the same pictures (maybe different facial expression).

Brad Meyer

You could have dream sequences tied to how the players develop Gina's personality and some key decisions. Just as an example players that have made Gina very assertive without much kindness then Devil Gina make the dreams of a very aggressive Gina. If Gina joins the dojo and crosses some threshold in that storyline then the dream is an aggressive warrior, but if Gina's composure is high, then perhaps then Gina will start dreaming of an Amazon Queen. Higher Kindness levels could reduce the amount of influence that Devil Gina has in the dreams. That's if you want to stick with the dream sequences though. Like you said in your post that dreams can quickly spiral away from the story. I guess my suggestion would be to use them sparingly and Gina / the player can comment on them at the end to set certain flags for how Gina develops in the real world.


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