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Development Update - Captain Hardcore on the Oculus Quest - It works! (mostly!)

🕑 Added 2020-02-16 19:16:56 +0000 UTC
Development Update - Captain Hardcore on the Oculus Quest - It works! (mostly!)

Comments

AntiZero

Sorry for the slow reply, you probably found it already but it's here: https://www.patreon.com/posts/experimental-now-34219338

Hello ! Where I can find the app for the quest ? :)

AntiZero

Yes, this is a standalone version for the Quest.

Are we able to sideload this with an apk file? Very interested in running this without a computer

You are a hero

AntiZero

Sorry, it's not up yet - will be available this weekend though!

Elias

Pardon my newbieness, but how (where is the link for Quest version) can we download it? Thanks

Rob Cram

I agree with Spank. If people want to play this on Quest they can use the link cable. It seems like you are taking time away from the main game chasing a Quest dream. Maybe experiment with Quest once the main game is complete?

AntiZero

It sounds like a virtual desktop issue tbh. The version I'm talking about here actually runs without a PC, so you don't need virtual desktop!

I was able to boot the pc version on quest using VirtualDesktop’s side quest mod, only issue was it thought I was using vive controllers. Is this an issue on the captain hardcore end or on virtual desktops? Not looking for any real answer but maybe you could focus on just implementing some solution through virtual desktop? Just spitballing here. Keep up the entertaining work!

AntiZero

Yeah! I'm waiting for Oculus to release UE4 support for hand tracking, they've said it'll be out in the first half of this year

AntiZero

I'm not sure how far the Quest version will go yet. Right now it's only an experiment, but if I can fix the issues I'll be able to migrate assets from the main game and have them working on the Quest without too much work, so I don't think it'll affect the main game. I'll also be able to use some of the assets I create for the Quest in the PC version, so in some ways it'll help.

I actually use CH on the quest using the occulus link. An actual quest version would be cool. If you could somehow implement hand tracking... That would be a game changer haha.

spank

Im glad you try to make this accessible for everyone. But wont making a separate product really slow production on the main game?


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