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Test build with updated input system, Index finger tracking, Oculus Touch hand movements and Vive tracker support.

🕑 Added 2020-03-08 14:51:35 +0000 UTC
Test build with updated input system, Index finger tracking, Oculus Touch hand movements and Vive tracker support.

Comments

Captain Hardcore 0.4.1 Easter Update\Engine\Extras\Redist\en-us

AntiZero

Hey, try installing the UE4 prerequisites found in Engine\Extras\Redist\en-us This will normally fix it

AntiZero

Hey, I made some changes in 0.4 that will hopefully fix this problem. Please let me know if it works :)

Artie

keep getting fatal error, why could that be ? trying to open while steam VR is open

Similar issue with Saint; I'm on a Rift S and got no audio in-game, but the moment I open the occulus menu or close the game, I hear a brief bit of the audio.

AntiZero

Yes, I put this one out as a test for the new control system but I'll be putting a larger update out soon!

NoProblo RobLowe

Will there be a 0.3 build version for Asstronauts soon?

AntiZero

Hmm that is weird. Nothing else should be launching with the game. Can you look in your task manager to see what it is? Also make sure your audio device is set to Rift S.

Weird bug here, when i first start it up, there is no audio. If i hit alt-f4, something closes and i get the audio and it runs fine. Its starting up in SteamVR, i have oculus S. This is very consistent for some reason, not sure what is opening ontop but something is automatically coming out with SteamVR and CptH.

AntiZero

Which headset are you using?

Bloof

this won't launch into vr mode for me for some reason


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