New Release: v0.154!
🕑 Added 2020-11-21 06:31:20 +0000 UTCHey everyone, exciting news! Weekly patrons now have access to our first full quest content update since "completing" the main storyline, which means the game is another step closer to full release.
We hope you enjoy the new Isle of Deer content and look forward to next week's release, which will begin expanding some of the ending narratives, adding new secrets, and hopefully coming at you with some more new art assets!
Best,
Nym
- Added new story content to the Isle of Deer
- Added new boss encounter to Isle of Deer
- Added new enemies to Isle of Deer
- Added new recruitable character (still WIP for siege stats)
- Updated the skillbook to contain unarmed skills
- Revised some lighting for better performance
- Slightly adjusted class balance
- Added an option to leave Wulfhilde alone Mercy’s room
- Adjusted the SP value of recovery rate, now providing 5% per 300, up from 3%
- Updated some maps for better quality and tile diversity
- Fixed an issue where the Beatrix & Griswald scene could enlarge the text
- Fixed a move speed issue
- Fixed a couple of weapon graphic issues
- Fixed an issue from 0.152 where the Molly/Minron scene overlay would remain on-screen
- Several more scenes in which time passes now recover the party’s HP/MP
- Fixed an issue where the font was enlarged after the Abigail scene
Comments
Uploading a hotfix this afternoon with the following bug-fixes: Version 0.154.1 - 11-21-2020 Fixed a couple of passability issues Fixed an issue where the doctor on Isle of Deer could repeat cutscene dialogue Fixed an issue where Mercy’s Awakened status would persist beyond the cutscene in the cavern Adjusted some lighting for improved performance Leite’s dialogue is now correctly updated after returning from the Isle of Deer (more coming soon)