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In-depth Settlement/Economy System

🕑 Added 2024-06-17 03:52:35 +0000 UTC

Comments

Michael Kelly

Is it possible that you'll make the mod available for PS5/XBox any time soon? Love how this mod looks and wanna try it myself but I only have Skyrim on console

Galvatron530

Yep!

Moe crusader

Will you be able to build in towns you take over too? Like riverwood?

Kilted Whispers ASMR

This looks amazing! Can't wait to try it out :) Thank you for all your hard work

Galvatron530

Still planning on releasing that! After 0.4 is released and I spent some time patching user reports bugs, that's when I was going to start releasing the promised features incrementally... so the influence features will be added to one of the future 0.4 versions and you all will get access to those as I finish them so you can be the first to test/experience them

WiseElder Bull

After this update will the influence update be in the spotlight for 5.0? Or are those plans scratched.

Simdrew1993

Awesome! Congratulations on all the hard work you've put into this, we really appreciate it.

Galvatron530

Yep! You'll be able to spend the resources you acquire to upgrade the buildings in each holding to new levels and get more resources out of them.

Simdrew1993

Specific items, oh wow! Sounds very in depth. That does sound a lot more convenient doing it that way too, having it all pull from your faction, seems much more simpler. One more final question, will there still be upgrade options for holds and villages?

SparaticSpartan

This is amazing, can't wait to play when the update releases!

Galvatron530

So a lot of the feedback I noticed was that importing stuff to/from your holdings was a bit confusing. People often got confused when the tutorial quest asked them to import/export stuff to their first city. I experimented with just having every holding draw/place directly to your faction's storage and found it was a bit more intuitive than splitting storages by holding. In terms of importing/ exporting stuff from other faction's that's still going to be in and you'll be able to choose the specific item and amount you want to import/export. For instance you could import/export 5 iron ore per day to/from the Imperials depending on if you/they have holdings that can produce iron ore.

Simdrew1993

I have a question, are we still able to import food or materials at all, and if so would it work a bit differently?

Simdrew1993

Looks very promising! I think I'm gonna enjoy this alot, will be miles better than any new games coming out imo.

Idlewanderers

This really has a Sim Settlements 2 in Skyrim feel to it. I really like the direction that you are going with this mod. :)

bos mercer

Keep up with the great work


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