Progress Teaser Trailer
🕑 Added 2025-05-16 21:21:42 +0000 UTCHere's a video showing off the new things I've added to the game so far! I'm shooting for a early June release of the new update with a lot more content than this. Slime wall boss fight/chase sequence, Grifo (bird enemy), and man eating plant to all be in as well as some new Jungle levels :3. But this is a lot of what I have so far.
List of additions
-New combat mechanics, slimes, wolves, birds, and bats are all defeatable enemies
-New little bat enemy that swoops down and attacks the player when startled
-Grifo the bird enemy now has an early implementation the ai is going to be tweaked a lot
-Created a system that unsticks the player if they get inside the terrain
-Made moving platforms have one way collision to prevent the player from getting shoved into the ground
-The mouth enemy is now a gatekeeper that you have to bargain with to complete one of the levels
-Health draining has been fixed with the slimes
-More difficulty tweaks
-Added intro cutscene
-Brand new tutorial and tutorial cards and books
-New music
-Slime battle arena level
-New currency system
-Breakable pots that contain items (any maybe some mystery surprises)
-Breakable lamps
-Cute little micros the player can eat to gain health. I'm thinking that some higher teir patrons would be able to add their own oc's to be micros <3
-Swinging slime enemies
-Reworked levels to prevent backtracking
-New hub area
-New sliding mechanic
-More things that I'm forgetting lol
Comments
Spanks
Yeah! I can definitely make a safe/endo vore option :3
Wolf-Snipe
Idk if you seen note ive send ya on FA. Question is will you fix stuff with loosing health while being swallowed by wolf for example
Furryballs
Can't wait for the update