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Need some abilities for Shifting

🕑 Added 2020-01-21 21:04:01 +0000 UTC

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Mass AND Weight : linked objects are attracted toward each other proportionnally to their modified mass -flying daggers that zip to the ennemy, here we come -

A disgruntled nondescript squirrel

Who got the rock(bounce weight around)

A disgruntled nondescript squirrel

What are Those?! (better than pumped up kicks, you jump good)

Ichikira

Mutation ideas Me likey bouncy: Whenever both feet are off the ground your mass is automatically reduced by 1% per Shifting skill level. Floating with you (from Talking to Girls): Whenever you Shift your own mass you may apply the same shift to a girl of your choice within 200 ft at no cost.

Redirection: synergies with beli ma, Any attack that cary mass can be redirected, the mass that can be redirected depend on the level of shifting and the precision and speed of said redirection depend on the level of beli ma only use the bent normaly used for beli ma One of many: any non-living object created with bent that as ben altered with shifting can be also be recreated with the same change (including speed and mass) only the position of it’s creation can be changed. Only cost normal amount of bent as you would before any change

Findell

Chained Together : Links 2 objects together and makes their mass pull each other closer together.

rwn

Bound Weapon: any knife used with Blade Body is automatically bound to your body via Shifting for your Shifting duration once it leaves your body (Mutation, from Knife Work)

Findell

Kinetic Potential : Changes Mass(PE) into Velocity(KE).

rwn

Chain of Command: When initiating Shifting, you may designate another entity targeted by the effect. That entity can freely control the shift effect as if it was you. You lose control of the Shifting effect.

rwn

Shifting, Unbound: You can freely unbind and rebind targets for the duration of a usage of Shifting

rwn

The Princess' Shift: Your body is automatically bound to any princesses you have successfully kidnapped in the past, as long as they are within shift range. (Mutation)

rwn

Posse Shift: Spend 1 extra Bent while summoning to automatically bind all summoned entities to yourself and each other


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