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Story mode, Goals, and more...

🕑 Added 2020-03-19 12:58:57 +0000 UTC

Comments

9th_Shadow

I would guess that it could be done using the "Keep Going" function......(Keep Going)- the original "vanilla" use....(Keep Going Longer)- As it is now..... (Keep Going Forever)- Same thing, only goes until the player wants to stop......(Keep Going Fight)- The fight continues, although the player would have already won or lost, for the purposes of coins, of course. Otherwise, the fight just keeps on until you've had enough.

9th_Shadow

Or maybe a "Specialized Move", a position that, for that character, does a significantly larger amount of damage, and is significantly harder to escape? I mean, I'm not sure how well a "finisher" would work inside the confines of the existing game. I'm all in for being able to utilize the cage for certain positions!

Mr Zed

Can you elaborate a bit more on what you mean with handicap? (there's quite a variety of ways to do it). And Tag team (1vs1, but able to switch with partner) is something that is planned for the future, probably after launch

Zypr69

Would it be possible in the current game to support handicap or tag team matches?

Mr Zed

That is a great idea, however it will take quite a bit of time to make the content needed for it, but at some point im planning on adding it!

Legion

Engine allowing one thing that could be cool would be the option to /add/ clothing to your opponent during a match. Could do cool stuff like bondage gear, gags, humiliating clothing, ect. It could even give debuff making the player chose between leaving it there for short term gain/long term loss or taking the time to remove it now. No idea if this is feasible (or even a good) idea but just thought I mention something I was thinking about.

LordJerle

I've been recording and posting matches to a certain adult content site in order to promote the game so he gets more subs and we get more funding goals met :-P I encourage you to do the same

Rhys

you could probably make it like different weight classes. Add all of the current stuff to a middle weight then make Feather Weight/Heavy Weight separate classes and you could add clothes for those groups as time goes on. I'd be more then happy to keep supporting if it meant more content and customization.

Verdonator

I would prefer to have more moves, more customization, more polishing over new functionalities. Personally, I really don't like text driven RPGs or things like that, I'm more of an action guy so I would prefer if you focused on the gameplay itself.

I mean, all wrestlers have finishing moves you know? Its a thing.

Moves that consist of pushing someone against the cage would be cool too. It is common in MMA to use the cage to your advantage. On the note of fatalities, a special finishing move for each charecter would be nice. Maybe a "Rage Art" type thing from the tekken series.

LordJerle

I'd love to give my girls thicker thighs :P

Mr Zed

Im sorry, that is probably the biggest regret i get from how i made the game, making characters bigger would consume a lot of time and it's basically not possible for me as a indie creator to re-do 70% of clothings :(

Mr Zed

How come it's been more than a year and i haven't got the idea to do something like that hahaha.

rodney king

love the mortal kombat themes, need "fatalities)

Moto

Story mode is probably barebones/unnecessary for custom characters anyways, I don't hold my breath for it.

Rhys

I kinda want more customization in the form of body sliders. Example being able to increase the body sizes and parts further. (/^~^)/

LordJerle

I still think you should make an unlimited mode, where two characters just bang each other silly until you decide to end it. Kinda like the watch modes on the DOA series, except you have the option to take part in it.


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