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A small update on next patch

🕑 Added 2020-03-31 11:23:20 +0000 UTC

Comments

SayaDewa

Uh.. Sorry, I'm not looking down on your taste, but I feel that the new models are a bit.. scary. Well, it's a matter of taste but it's a total turn off for me to be honest. I suggest you change the eye and mouth part, especially the eye. Somehow I feel like looking at 5 nights at Freddy when I saw the new models..

Rhys

I feel like the pupils in the eyes are a little too small, I understand facial animation will fix allot but the lack of eyelids and small pupils feels kinda off. Either way love the progress you're making i'm keen to see how this game turns out! :D

Mr Zed

i actually tought on that, until i started messing with it. My plan was to use Blendshapes, at least to have them on the body so in the future i could slowly go adding it to clothing, but blendshapes doesn't mix well between themselves, and the end results of combining boob size + weight + booty size ended up being a hellish nightmare of clipping everywhere. That's when i started looking how Enlit3d did it, if at some point i have enough free time to learn how to use IK it may be possible to add it, just not for now that im terribly under a lot of work. Also i don't really agree with Enlit3d's desition to stop the games, i love his games, and what basically kickstarted me to make a game was Heroine Rumble being cancelled. He's a hero for me hehehe

LordJerle

Enlit3D is a bad example. He hasn't finished a project yet. Just gets bored, declares it finished, and moves on.

Random Guy

In the first image of the new design their eyes look freakish. It looks better on the custom char. Even though the new bodies look pretty awesome I think the faces still need some work (or made less realistic to avoid the Uncanny Vally effect).

Verdonator

I see. I guessed the technical side of things but I was thinking this change in model would be an opportunity for you to implement something bigger for the future.

Mr Zed

The idea is great, but the problem is not the model per se, but rather the animations. Enlit3d uses IK for animations a system im not proficient with at all, which basically tracks every bone position and realigns in realtime to match the desired animation, and then he just scales the bones to create the different sizes in stuff. Now, i can scale the bones (in fact, the old boob-size system was just scaling the chest bones, but if i do that to other bones actually used in animations shit starts to break because of mismatchs and since i dont know how to use IK there is nothing to "realign it".

Verdonator

It's really nice. If I were you though, I would use this opportunity to lay the ground work to make a more customizable 3D model in terms of proportions. That way, we would be able to change other things than just butt size and boob size. Take Heroine Rescue Team from Enlit3D for example. That said, I understand that it's a lot of work and it can be tricky for the animations but I think it would be a great asset to have for your future games. Otherwise, great job! The eyes on the new model look a bit too small in my opinion and it kind of makes the characters look like psychos. Maybe it's because I'm not used to it yet. The lips are also a bit derpy in my opinion. These details aside, the new models look promising!

LordJerle

First comment!


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