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Dungeon Coup Demo 0.1

🕑 Added 2020-10-21 18:17:54 +0000 UTC

Comments

Mr Zed

Hey, great feedback! i love these kind of detailed feedback posts! Im gonna make a roadmap post in a few days, i completely forgot about it! (and yeah, fixing camera clipping is a big priority when i get back)

Cosus

So i've tried playing through a couple of levels and felt like giving my first opinions. I'm liking this new style of gameplay this cat-and-mouse-like chase is quite fun, the only thing i'd change about it right now is the way the MC moves: the running feels a bit clunky, the delay you get whenever you try to start/stop moving or even when you turn around can get a bit annoying, especially when trying to run through a door you just opened; i would personally prefer having a less realistc type of movement in which the MC instantly starts moving at their top speed and can turn 360° on the spot becuase maneuverability is essential to be able to avoid those pesky subs (also because you can't get caught too many times since stamina regen is so slow). other than that i find a few camera bugs in which my pov would clip through a lantern or the ceiling and i couldn't see anything but i'm sure the dev team will sort that out in later builds. I'm curious what kind of contents you'll add next (a roadmap post would be nice to see :P). Enjoy your hard earned holidays!


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