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Death Drop Overhaul is Out & Major Updates to All My Mods

🕑 Added 2025-06-04 18:31:48 +0000 UTC
Death Drop Overhaul is Out & Major Updates to All My Mods

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Seb263

Thanks! I'm currently fully focused on revamping the Dismembering Framework to enable the implementation of long-awaited new features. This also involves a major rewrite of the Core Impact Framework, which is becoming a key component of DF (I'll provide detailed explanations about that soon). To keep it simple, the first step will be procedural dismemberment. This allows slicing off any part of an NPC/Creature without relying on pre-rendered assets, unlike the current system. From my end, this new feature is working very well now, so I think I'm getting pretty close to a first alpha. Next up are localized damages. CiF is now capable of transmitting and modifying both magical and physical damage in real-time. So I'll need to design a mod that leverages this new mechanic to implement a limb-based health system (like in the latest Fallout games), along with various adjustments via MCM. This will likely lead to a full live dismemberment system later on. Lastly, I still have improvements planned for Sanguine Symphony (particularly the blood pool system I teased), but for now, priority is on DF, which hasn't seen any major update in over a year.

adri b

love your mods, anything new upcoming?


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