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Chat Room Maps

🕑 Added 2023-12-18 15:46:05 +0000 UTC

Comments

Bondage Projects

These would be good ideas, but maybe complicated to code and design. I'll think about it. Thanks a lot!

Bondage Projects

Yeah, maybe I'll add some kind of button in the UI so the admin could give herself all these super powers or not. The admin could toggle it on and off. That would be a good idea.

Aylea

I'm thinking there might need to be other "Admin powers" that would be needed. - Maybe allow Admins to see the whole map, even through blocked things. And see all activity. - (Maybe the "things that you're seeing, because you're Admin" could be greyed or something? So that the Admin can role play that he's not seeing/hearing them, unless an intervention is needed?)

VTKWorks

Would love a client-text trigger when within a map volume by coordinate range. Getting information like a description from clicked tiles would also be useful but trickier to implement. Would also like teleporters/stairways that set coordinates, but figure that stuff is already in the works! Love the update! Keep up the great work!

Bondage Projects

It's the same architecture that runs both the regular and map rooms.

Bondage Projects

Yes, I'm not sure how trap could work, maybe some flags or maybe modders will take care of it. Yes, having an option for admins to ignore the hearing/viewing range & be able to teleport is what I'm thinking about. Thanks you two!

Maxanas

Yes for this reason i asked for only Map rooms

Aylea

I could see lots of "admin powers" that might be nice, or necessary (depending on circumstances). - If sight/sounds have a range limitation (and I think they should be), then maybe Admins should be exceptions, and their feed would show everything? Maybe "you're only seeing this because you're an Admin" things would be dimmed? So that admins could role play that they're not hearing this, unless they think it's necessary to intervene?

lmxx99

Im no coding scientist so may not work this way. But could maybe set it up so only map rooms with a trap tag on it can use traps as a preventative measure for potential abuse?

Bondage Projects

I'm not sure if I'll code traps yet, it could probably be abused. A member list for admins would be a good idea though. Thanks!

Bondage Projects

I'm still unsure on what reach I'll do for applying restraints and doing activities.

Bondage Projects

Correct, a map beyond 10 would require lots of work in the regular chat rooms also.

Alex

- Personally I greatly anticipate a feature to interact with the map. Passive (like traps) and active (switches for doors or something). - Doors could have optional keys - for more realistic prisons or escape room games. - A member list for room admins to kick (or otherwise administrate) people, so he/she doesn't need to search for them on the big map when they clog the map.

Alex

Might be hard to achieve. Or at least with a cost, since you currently can switch between normal and map mode back and forth. Normal rooms hardly support more then 10 players (art would be too small for my taste).

Aylea

I was thinking about making it so that, to click on another player, one must be in an adjacent square, and able to enter the square (if it weren't occupied). Maybe non-adjacent could read profiles. But no applying restraints or changing clothes.

Maxanas

verry nice i want to ask for more players in one room if the room is on Map only. the map is verry big for only 10 players.


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