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Summoning the Summoner

🕑 Added 2025-02-14 20:09:01 +0000 UTC

Comments

Ernge

I've done a bit of 1st-level play. If you're targeting a single enemy with a no-cost ability, it probably does something like 4/6/8 damage (like an Elementalist's free strike), or 7/10/13 on the higher end (like if you have a kit that boosts your damage)

Ernge

You might get a sense of the damage by looking at Matt's Twitch streams of playtests.

Ernge

That's a great line of thinking and I wouldn't mind if that influences the devs 😂

Sam Trapp

Oh, no Will is correct; I do just wanna play Olimar at the table. Strike For Me is really clever tech, I hope it tests well.

Melissa Harden

Fey/farie as the subclass who's buffs on summons or from summons also splash the party/allys like a D&D Druid would

Jon de Nor

I have a player who’s going to fall in love with this game based on this class alone

Jonathan Rowan

I love how this shows game design as a discipline. Naively, it seems like there wouldn’t be much overlap between Yu-Gi-Oh, Diablo, and Pikmin. But Willy did such a great job breaking down the feel and mechanics of each, and how they connect to creating the right solution for Draw Steel!

duskmancer

i can think of very few things i want to play more than a demon summoner. this is awesome

Overse

Wait wait we get this much explanation *and* a PDF?! 🥳

Tom Flynn

One of my favourite things about Mephits in 5e is that they're a nightmare with their deathburst. If Necromancers are the quick ramp up subclass, I'd be overjoyed to see Elemental Summoners as the "f***ing minefield" subclass. I bet you've got ten other great ideas though, so I'd be overjoyed to see those too anyway.

Daniel Dias

A mazing

Sami U Khan

The summoner mechanics with the minions as a resource and replacing the free strike with ordering your minions to attack is just nailing the summoner fantasy on its head! So hype to see the summoner in testing and thanks for the great post!

Fitz of Rage

After seeing the image of the hand with skulls dangling from it, I'm almost surprised the Summoner's resource isn't called Strings or Dominance or something along those lines. Something that evokes their control over their minions.

Lagrange0

Listening to the first part on twitch was just the perfect “appetizer” to make me excited to read this post! It’s fascinating to see how the process worked and I’m curious to find out how it develops next! Although not having played the game yet I obviously have not figured out what all the numbers mean (like what is a small or a big amount of damage) and because of this I feel like I’m having a harder time understanding some parts of the post than I otherwise would have


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