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Flow & The Null Result
🕑 Added 2023-07-28 03:29:27 +0000 UTCFresh Designing the Game video up on the MCDM Channel.
Comments
Roll...what happened...not nothing! Love it!
that's really clever. It really is anticlimactic to roll and nothing happens. The idea to work with a "yes, but..." is 1000 times better than a straight no. Also giving a reaction to the enemy helps with the action economy 1 vs party and allows a design that is not just a boring multiattack to burst a player down as compensation of being outnumbered