Patrefans
mcdm from patreon
mcdm patreon

Character Creation: Culture

🕑 Added 2024-05-03 21:01:26 +0000 UTC
Character Creation: Culture

Comments

Martin

I think mapping skills to culture is a bit lackluster. Explaining this system in the book will take up a lot of space, and at the end of the day, it's really just "pick 3 skills and a language that make sense". I'm a huge fan of the backgrounds feature in 5e, where you get a benefit that's not necessarily tied to any mechanic, and I think this could work really well here (e.g. a scholar being good at researching things, apart from just having a knowledge skill proficiency) Have you thought about doing something similar here? Like, someone with an urban upbringing could have a better sense of dangerous places in cities, or someone that grew up in the wilderness could be good at foraging.

MCDM Productions

Well, it's pretty dang easy to just throw out the culture system and just let you player pick 3 skills and a language if that's what you want already. That's by design. -James

Elsinore Kuo

I really like that the "ancestry" benefits are basically "biological" in character -- it really reinforces the fantasy of a world of magic. But when I think about having powers (well, admittedly, just skills) from my "culture" or "background"... I'm somewhat uninspired? For me (and maybe I'm an outlier in this regard!), heroic fantasy characters don't typically rely on skills from their pre-adventuring life. Or if they do, then generally not THAT much? I wonder if you could achieve the same goals that this system achieves AND make room for players/directors like me (who don't find a hero's background particularly interesting) by just letting players pick one or two "extra" skills, in addition to the skills provided by their Class and other features?

Alex Haas

Haven’t read yet, but I LOVE this artwork

Roman Penna

Oooooh really loving culture so far. This is cool, can think of heaps of ways to create characters!


More Creators