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January Plans

🕑 Added 2022-01-09 19:31:02 +0000 UTC
January Plans
January Plans
January Plans
January Plans
January Plans
January Plans

Comments

kevinkbarry

Maybe incorporate Saking55's Auto Bulger 3. There's not enough going on already ;-)

SlamT

I've got a high end rig. I will add the ability to turn on and off the dudes so you can simplify the scene and lower the stress on some rigs. Obviously some poses and animations will not work well with only 1 or 2 guys.

CaseEP

What's your rig look like? Could you run MacGruber's Benchmark, so we have a basis for comparison?

SlamT

It's running pretty good in VR at Ultra for me.

CaseEP

Yeah, WOW (!) on the one hand, but ... ... four (!) person atoms? I'm a little concerned about the hardware requirements?

Nawen

Oh wow 0_0

Coleman Barrett

Thank you for trying those out! It was awesome to see how those scenes pushed the limit and every time I dig in and reverse engineer how you use triggers and timeline etc I’m blown away by how complex it is in the backend and well it works in practice.

SlamT

Got it. Thieving Maid needs a redo. The issue with that and Be Rough is I was going for a total interactive style. Touch left arm get a different reaction than left leg, etc. That involves a ton of animations so I had to use subscenes which can be a pain to create and cause issues when playing. But the reactions from the model can be way more varied and have a lot more options and poses. I'm trying to think of a way to combine the interactivity of Maid with interface of Call Girl with out creating a ton of work. The backend would be really complicated. It's on the list. ;) Thanks for the input!

Coleman Barrett

In practice, yes, call girl worked better for me. Thieving Maid was fun but found trying to figure out how to keep the scene moving broke some immersion.

SlamT

Sorry to clarify, you liked the interface for Call Girl rather than the one for theiving maid?

Coleman Barrett

Call girl came out so amazing. Story/setting wise Thieving Maid was great but have had a hard time keeping up with some of the tricks for those scenes and really liked the buttons and customization. I know doing both for a scene must be a huge pain, but if you go back to the interactive shortcuts approach would love a tip sheet or cheat code to show you what does what 🀣 new scene looks very exciting

CanΒ΄t wait - looks awesome!


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