More Headchopping
🕑 Added 2022-12-06 07:34:22 +0000 UTCTo no ones surprise, the Poll was a relatively close call. Nonetheless, we have a winner. And it appears we will see even more heads roll.
Since we already have seen the same old chopping animations (with minor variation) a thousand times over, I´m gonna animate something completely new this time.
Which means new anims for ALL involved actors.
(image is from an early mockup and only here for reference)
I´m especially planning on making the executioners/helpers approach a lot more, well, Hands-On (wink wink, nudge nudge....).
And yes, I´ve already heard a lot of Ideas for details here, And I´ve a lot of Ideas myself, but As I always say, I'm not a "Real" animator. Multi-actor scenes are new territory for me, especially SL-scenes, so I´ll have to see what sort of stuff I can animate without looking wonky and without delaying it 3 times (again...).
Time estimates on this one is a bit tricky. There are still a few hiccups with the spitroast and the Solitude scene which need addressing, But I´ll try to prioritize this new Block and have something usable available before christmas.
I´ll keep you updated as things move along.
As always thank you for your support and patience.
Stay tuned!
Comments
Pamatronic
Dont quote me on this, but I´m pretty confident I´ll be able to get something ready before christmas. Likely not all stages and options, but the chop itself along with the required scripting should be manageable.
Noobbomb
Guess its not becoming my Christmas present lol
Pamatronic
Well, when it is in a presentable state.
Noobbomb
When is it going to release?
Pamatronic
Mentioned this before at some point, but if your NPC´s cannot talk there are only 2 options I can think of: 1: Fuz-Roh-Doh istn installed or working properly. 2: Something else in your games is fundamentally broken and prevents regular Dialogues from working. I´m gonna include the actual voice files in the next update, this could solve the issue for you, but you might still want do do some searching in your load-order, because this behavior is not normal.
lqh10161016
This is a good thing, because I can see more things in this position. However, the main problem that bothers me now is how to solve the problem that NPC can't talk about the latest prison incident, because I can't experience the new incident at all, or give me some tips to try to troubleshoot the problem myself.