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MTD Color Explanation

🕑 Added 2021-11-03 16:13:24 +0000 UTC

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KYDE

Excellent write up from you, and well worth the read. We got ourselves a good essay on art going on here!

Xyla Cortez

Some styles are complimented by the artists choice in palette while others tend to be muted if not outright destroyed by them. 2D art (and even 3D in some cases) suffers from the exact same problem cinematographers face when filming their movies and planning their shots, the issue of implementing atmosphere into their works in ways that will either pop out to the audience or set the tone moving onward. The biggest culprit in terms of setting 'atmosphere' in cinematography is the ever present yellow filter, nicknamed the "Piss Filter", for its use in dramatically arid environments, stretches of desert, or in the telling of spaghetti westerns that attempt to harken back to the legendary films of old. Some choices work more often than not, but in a 2D environment the choice in cover art atmosphere painting can turn an exciting piece dull, off-putting, or even boring. But then you kinda have works like Liefeld where there's a sort of... forced blending, if you will. Its as though the colors are too similar, unaided by the fact there there is so much going on with the armors, cloaks and expressions that there's nearly as much outlines present than there are colors themselves. It all adopts a single tone that doesn't blend in a good way. It's like having your clothes dunked in mud, absorb plenty of that same brown look, and calling it complete. When compared to Staples, her environments aren't as bloated, dramatic or gloomy. There's an appeal to that degree of freedom in both perception and atmosphere, especially as colors naturally fade and intensify as needed from the viewer's point of reference in what is essentially a glimpse through a window of someone else's life. That being said however she's limited by her use of real-life reference. There's a point and appeal to a more cartoonish/'comic'al approach when it comes to creating renditions of arts depicting a world outside of our own. A lot more is given to the viewers by simplifying emotions down to a set of thick lines and blurred colors than by perfectly representing the intensity of emotions with each passing panel you'd read. There's plenty of complexity in simplicity, but attempting to inject simplicity in complexity doesn't turn up the same results. All in all a good essay on the impact of color on a creator's piece of artwork, as well as a little tutorial in the KYDE way of doing art. I'd say - for any faults you may think you have - your style is definitely soothing to the eyes and helps the central characters we should be focusing on certainly pop out, in both actions and palettes. Keep up the fine work pal!


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