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Lay of the Land 0.7.0 Temples & Castles Update Part I

🕑 Added 2024-09-17 07:17:34 +0000 UTC

Comments

Alice Hasselhoff

That's different. This way game does not utilize voxel destruction mechanic. Mining and finding loot in broken crates will do. It also will help to setup base management mechanic, which will make building and breaking more meaningful.

Nehit

Think you currently have to find copper and iron tool pre made in dungeons/ castles

Nehit

This game could easily be the next Minecraft but still unique and far better! Keep up the great work

eliott

and can't wait to see more of it in the future :).

eliott

"Added hotbar keys to inventory" , thanks god, finaly XD

Alice Hasselhoff

Tried for the first time. Although it's quite unclear how to craft for the new player (I get it's early alpha :P) (struggled for 30 minutes lol), I love how it works. Overall very good! I had 20 FPS but still kept playing for a few hours xD Maybe, you could add craft progression (flint -> copper -> iron -> whatever). it would make game deeper in another direction + basis for mining already present + different biomes for rare ores present. Or you could add experience and levels, that would make slaying mobs (or doing anything at all) goal of the game itself :D No push, just want this project to be as good as possible :P Saw too much nice voxel games dying :(

Tooley1998

Thanks so much

Angus Keane

Good stuff!

Xephios

Very well done on this patch. I really enjoy the game and can't wait to see more of it in the future :)

Tooley1998

Thanks :)

Cardboard Sword

Yaaas man! This looks great! Can't wait to try it out!


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