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New PCG System

🕑 Added 2024-12-06 07:06:41 +0000 UTC
New PCG System

Comments

Tooley1998

Thanks

Angus Keane

My my, that does look good!

Tooley1998

oh no the old mystical forest assets wont be coming back

mrwoofwoof

I mean in the forest the new trees look skimpy on the leaves like sometimes while exploring the first biome you come across really thick and dence woods were it gets dark underneath. But with these new looking trees it doesn't look like that will be happening anymore

Tooley1998

Thanks

Tooley1998

if you're referring to the super old mushroom swamp biome that is still coming it will just look very different

Tooley1998

ill be separating stages into biomes but other than that the system probably wont change much

Tillweed

Very cool! I appreciate the share and I like the approach. As your game expands will you be abstracting the stages into stage types/categories and then applying a layering order? Just thinking that down the line this would make it possible to feed in parameters to your world building system and allow for some very dynamic world/terrain creation.

mrwoofwoof

Looks good and i cant wait to see more but i do have one thing ima miss and that is the thick rooftop forest were the trees covered so much it was alway darker in the forest or wil that still be a thing

[TheUserNameOf_TBOTUkN]

1. C++ = I love you, 2. The Code is sorted = pleasure to look at, 3. It looks Beautiful = well done!

Tooley1998

Thanks haha it could probably use a few comments.

Tooley1998

Thanks :)

txsss

That’s really awesome bro! I’d love to see more behind the scenes stuff, I find it fascinating :) also, big thumbs up for the clean and well formatted code :D

Emil Iwarson

Super interesting! I’d love more posts like these. Keep up the good work man! Well done!


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