Improving Melee Combat
🕑 Added 2025-08-15 05:09:54 +0000 UTCBeen working on new melee combat animations for the game as well as adjusting AI attack patterns to better support block/attack style combat. Also looking into adding unique death animations for AI.
Comments
Tooley1998
Thanks I'll look into it
DonDamage
you honestly dont need to bother with unique death animations bro, just have it where the final hit landed on the enemy dictates which direction the enemy ragdolls in, Avowed's implementation is a good example of what im talking about.
Tooley1998
The jar of fireflies artifact might be what you're looking for
Matt
It would be cool if we had an "illumination spell" making the character effectively be surrounded by light. Toggling between shield and lantern is a bit not super practical.
Eugene One
This is so cool, I canβt even compare it to anything! Every addition or change is spot on! Thanks!
Nehit
Looks good man
Angus Keane
Always grinding! Fucken love the new sword animations! Gave me a chuckle on how good those swings looked. And the skeleton falling apart? Decent! Imagine if you had a chance on disarming them π΅ Any plans on other tiered weapon types?