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*RELEASE-LEVEL A* "Bury him" + R-Line Model

🕑 Added 2020-04-14 14:38:50 +0000 UTC
*RELEASE-LEVEL A* "Bury him" + R-Line Model
*RELEASE-LEVEL A* "Bury him" + R-Line Model
*RELEASE-LEVEL A* "Bury him" + R-Line Model
*RELEASE-LEVEL A* "Bury him" + R-Line Model
*RELEASE-LEVEL A* "Bury him" + R-Line Model

Comments

nath

interesting. For me the animation is ending before the song. so lag does not seem to be the issue. I'll replay it again and see if i can add some actual information for your benefit.

KamiGato

For me its difficult to say what the particular problem could be. on wich timestep does this "lag" appear would be an key information for me because... 1.) The Audio loops when reaching the end ( this is intentional to reduce lag ). IOn this song the loop comes so fast that you might guess it still belongs to the actual MoCap before. 2.) There are some heavy lightning effects wich might reduce the overall speed of the MoCap. Try out different graphic settings but first of all try to disable SBP (soft body physics). Note that reducing the overall light count makes the lightshow uneffective.

KamiGato

Sure! Who we would be not hearing out our community? Only because of you we are here so for us its the most important thing to develop with you together.

KamiGato

Thanks a lot! Sometimes is tricky for us to rate the MoCap / Scene properly. But in this case for us it was clear though.

KamiGato

Thank you!

nath

my animation stops a few minutes in. the music continues for some time after the animation stop. is this normal?

Storyline

Woot! Thank you for packaging this! Its always fantastic to see a creator take feedback seriously. Keep up the awesome work!

Bob Bobbyland

"A" sure is "A". Well done C&G!

ToOreosOneCup

she is absolutely beautiful <3


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