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*RELEASE* SnD "lickNsit"

🕑 Added 2020-11-06 17:39:07 +0000 UTC
*RELEASE* SnD "lickNsit"
*RELEASE* SnD "lickNsit"
*RELEASE* SnD "lickNsit"
*RELEASE* SnD "lickNsit"
*RELEASE* SnD "lickNsit"
*RELEASE* SnD "lickNsit"
*RELEASE* SnD "lickNsit"

Comments

KamiGato

Ok. I understand the problem. Its because the animation time is 0. Its the very start. All resets are done by animation time 0.10. For explanation. The Timeline plugin tries to play the timeline animation while the recorded mocap tries to be playes simutaniously. So it results in exactly your described behaviour. You can solve this easy. Load the scene freezed. Go to the main animation menu and press first "stop" animation,then "play animation". At least just unfreeze the scene. Everything should work fine now.

initiate

hi. i did load the scene without soft body physics on as a test. but the same problem. its like the feet are glued down while the bodies lurch and contort to reach their intended locations.

KamiGato

Hi there. Thats difficult to answer. Due randomization the models might have some "wonky" moments sometimes, thats true. But also their joints espacially the nodes around the hip and chest are connected & audjusted to each other. So its basically they should never behave like you've described. Of course it still might happen cause its Virt a Mate we're talking about :P Did you try to run this Mocap without the soft body physics? Did you exchange the models? If so,properly? Hopefully I can help! (Gato)

initiate

this looks super awesome, but for some reason the women are completely distended. both women have their groins pushed forward and their upper body bent away in the opposite direction. kind of a contortionist thing.


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