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Chapter 667 - Do a Valeure

🕑 Added 2025-05-02 14:25:16 +0000 UTC

Comments

Matt Grayson

Just doing a read through - in Chapter 586, Saria mentions meeting some Elves working with some Humans and a Dwarf historian trying to cure the Ebb. It seems that we very recently met a group matching that description....

Holly Gregorio

I can't wait to see her step outside the trial and forget to turn off the auto skeleton creation only for all skeletons within her-likely to improve range-all suddenly start clawing their way out of the ground. I imagine those potions, other rewards, and upgrading her mana heart will all boost her range so merely stepping near a city will cause chaos.

Tejing

"Concentric circles of mana appeared around her, and after a few seconds, she disappeared." A few seconds is a pretty long time in a fight, for one thing. Also, it's not clear yet if she can enter the Painted Halls in combat. The wording just says she can access it. It doesn't list restrictions clearly. Overall, I doubt it will be any more useful that way than the Zangdar ring.

jezza16779

Awesome. How hard is Sofia thinking about that Fae Concoction potion now? A permanent range boost to Aura for only 10 million TP must sound tempting now.

Tejing

The healing rate *is* really powerful, yes, but also keep in mind that higher level fights tend to be over quicker, too. Everyone thinks and moves faster at higher levels.

Tejing

Wow. Just wow. This is awesome. You really outdid yourself with this one, Mornn. Considering the range of the Far Aura, just those effects are great. 70% of her original Bone Dominus strength in such a large range is really a lot. Not to mention, having her entire skeleton army refill their entire health bars in 134 seconds (Radiance) is a rather good ability in large-scale commander-type battles which necromancers are supposed to do but Sofia almost never does... :-P The Field Aura effects are amazing. Pareth should usually be fighting within this range, so he should be getting 2.25% health per second (Far + Field + Radiance) in most fights (refill in 45 seconds), and get the exoskeleton with 50% extra sturdiness, too. I wonder what happens if someone has the exoskeleton active and passes out of Field Aura range? Does it just disappear? Stop regenerating? Also the under 25% health thing is awesome. When the description said enemies near death, I expected it to be more like 10%. 25% is much more useful. It's also totally appropriate levels of bone-horror for Sofia. :-) Can a skeleton that's become a skeletal thrall still be eaten by Bookie? I really hope so, otherwise it's going to be way too easy to waste perfectly good skeletons... (EDIT: Mornn answered this in another comment. Thralls can still be eaten by Bookie or inhabited by Pareth) The Close Aura effects are crazy. Pareth's going to rediculously hard to kill if he's defending her at close range. An exoskeleton, +150% bone sturdiness, and 9.75% health per second regeneration (Far + Field + Close + Radiance) is awesome. Especially if she hides in his ribcage or something. Sofia herself gets 10% health per second of healing, too (Close + 2xRadiance)... If only something reasonable could be done about healing while under the runes... Principality of Bones seems like it's going to have a lot of uses I can't even think of yet. Bone Dominus already had a lot of that, but with the added strength, and it working on non-inert bones... wow. Add in Pillar of Creation expanding the range when she's at low health, and it gets crazy. When the Blessing of permanent frame says it can't move, does that mean it is a single rigid body? Or that it's locked in space like Sofia when she's at low health? (EDIT: Mornn's statements elsewhere suggest it's the "rigid body" type of "can't move," but it isn't 100% clear yet.) That does explain [Quintessential], but why is [Mana Manipulation] listed as modifying her aura? Curious. This specialization gives her a massive incentive to complete the set with the Shroud. "Your aura’s strength and area of effect are greatly increased." sounds *really* good now. I'm curious about more of the details of the Painted Halls. Can she bring her non-thrall skeletons there? (I'm guessing yes) Can she bring her non-skeleton friends? (Really not sure) Can she store non-bone items there if she carries them in and out herself? (Probably, given that it didn't say she left her clothes behind or anything when she went there) Yeah, her signature skill skeletons getting the exoskeleton is going to be awesome. Technically, Bookie's book form is a skeleton, right? Can it summon its own exoskeleton, too? Alith *really* needs a skill that makes her count as a skeleton like Ihuarah does. She's missing out on too much now. Corrections: The influence of the Sovereign of unshackled frames is dependant unshackled -> Unshackled (consistency with skill name) will become Skeltal Thralls and fight Skeltal -> Skeletal The Skeletons of ennemies under 25% health ennemies -> enemies gains acces to the Painted halls. acces -> access and the delimitation line up perfectly delimitation -> delimitations its every walls made entirely of walls -> wall The floor of the halls were covered in were -> was

E

Sofia can now go to the Margin at will with no apparent penalty. As we can see, the trial is simulating this "fake" Margin. What stops Sofia from exploiting this nonstop? She can evade EVERYTHING slower than her casting time. In a fight with a fast mage like Ezerid? Sit in the Margin while Pareth and Bookie wear him down. Take a 99% damage hit? Sit in the Margin for a few seconds for health regen.

E

Human admin probably included an embarrassing picture of Nex causing him to use the System to censor Sofia's thoughts into forgetting about it.

Claro reyes

Sofia is what would happen if maple picked necromancer.

Inv7ctus

Heheheheheheh, I am cackling like a mad man over here. Its everything I could've hoped for and more. Its beautiful, glorious! Imagine your own Skeleton trying to free itself. Dear God. And now she can make as many thralls as fit in her halls, she finally has a true necromancer army. Imagine a horde of skeletons who want to free their brethren within you. This is the most Sofia shit we've gotten in a while and I love it so much. AND THAT HEALING. Girl you simply must upgrade your rune to allow healing through. That's full health in 10 seconds. That plus your other healing plus your 1 hit protection is better than any extra lives. You need to find a way to get those to synergize, that is insane. Sofia is so goddamn scary now, and I love it so much. SO MUCH. Some more thoughts, having a free area heal sounds like exponential bone accumulation to me as she can take the bone her skeletons cut off themselves as raw matter to craft more thralls to cut off their own limb to craft more thralls etc. She can than take all that raw matter and do whatever she wants with it. Thralls being allowed to be crafted means she can really do some fun stuff with them. Engrave enchantments. Include vision tokens for absolute battlefield awareness. She could standardize different 'ranks' of thralls that have different levels of time and mana investment. Specialized units hand crafted for specific tasks. The possibilities are as wide as her imagination there. Also having a storage full of thralls will quite handley take care of her army needs, meaning the pages bookie has dedicated to big groups can likely be safely swapped out for more specialized elites. Speaking of bookie, I'm really hoping he gets a way to refactor his pages without losing skeletons, otherwise optimization of his arsenal is going to be a painful exercise of loss. God fighting with Sofia now is going to require wading through an army of bones, they ALL of exoskeletons, with wings. So they can fly. And the closer they are to her the more durable they will be. And her Aura is only going to grow. She was strong on her own BEFORE. This specialization has unlocked an entirely new dimension for her power to grow in as she invests in enpowering her army. I'm sure she'll have lots to talk about with that collection of liches.

Kota

Am I the only who is baffled by that healing rate? Not limited to out of combat, not paused by taking damage, just always on, and synergising with other passives as well? Unless healing is completely disabled, Sofia will go from the brink of death to perfectly healthy in ... 10 seconds. Her other skeletons not far behind. Add to that the sturdiness boosts of her various other buffs and how evasive she tends to be in combat, you'd have to basically one-shot her to make any progress at all, even if you do manage to catch her. As for Pareth ... I wouldn't be surprised if only a handful of people at their level would be capable of killing him even if he sat down and did absolutely nothing. He's already ridiculously hard to even damage, this skill massively increase that threshold even further ... and even if you do manage to deal millions of damage in one hit, probably more than your entire health bar, and thus damage him, odds are he'll just heal that damage in a second or two. At this point, the only people who can still threaten him would be monsters like Saria or Ezerid, or those several filters above them.

forwad Nothing

She makes constructs in her city, and keeps maybe 10% in her storage. Then when she goes out any new constructs go straight in the storage. Once she’s back in the city more constructs can be made later. Either way, she has over a year of no mana and a lot of bones ahead of her, I’m guessing she can find a way to get over 10,000 constructs made. Or, alternatively, I forgot but can the skill choose which constructs she lets out of storage, or do they all come out?

Malphir

Here's the real question... The Blessing of Permanent Frame, can it not move at all or just not move itself..? Because if it's the latter, Sofia can turn her bone city into a flying fortress through bone control when she's in residence, all for no mana.

Mathrian

Im just imagining that classic of walking 'completely normally' but covering hundreds/thousands of feet with each step.

Mathrian

Absolutely loving this skill. The potential applications are insane, offensively and defensively. I'm curious how this will affect flight & dodging. How fast can she move bones? And can she lift herself & others by controlling her bone armor? If so, does 'flying' like that count as flying/running? Could she just 'walk' normally through the air but also be moving herself through the air to take advantage of things missing her while she's walking? The possibilities 🤩

Cyclone001

I feel silly for not refreshing the page earlier now. I really like this skill, but not completely sure I understand all the implications of all bits of it yet. Can't wait to see it in action. Looks like Sofia is next going to have to figure out a way to source a large number of single use skeletons.

phantom

My guess "Beat them at their own game" is the top score was not made legit. Evidence is the grandmasters stuff seems to have never been bought despite surely they would have been able to with about max scores across the board. I expect it was basically an inserted high score.

phantom

Only worked because she freed Nex. And she probably cashed in a bit of that goodwill.

phantom

Dragons would shove off an aura. And people at higher levels would be familiar with how they do so.

Libery

She can decide as for when she wants to start repayments. She is just unable to identify from the system and not able to do the next trial until everything is payed for. As she was offline for some time and was using the dagger as help for her scribe to identify...

ArtTheGreat

We still don’t know what the message reward says.

Matt Grayson

About 30 chapters ago... 😆

Venerable Ro

Going strictly by language, every skeleton within her range is converted, but they only act if appropriate. Even more interesting is the complete lack of any specified limits (aside from the skeleton swarm ult thing) no limit to time, quantity, or proximity. Any inert skeleton she happens to come within 3.7 kilometers of at a minimum can be assumed to be a minion in waiting. And since the skeleton swarm ult specifies a significant cognitive debuff, we can also assume they're usually quite clever. Hopefully clever enough to sit still given that Sophia is going to accidentally an army the moment she gets near a city and its local graveyards.

Matt Grayson

Not sure how secret it is "Lumian? What's that?" "You know, the Great Unhinged Luminous.." "Oh, Her!"

joey

So, with pillar active, she can raise every inert skeleton in a 378 Km radius, for free... Do we know how strong a thrall is? Honestly Bone dominus has always been one of my favorite skills of hers, glad it's getting a small upgrade. I can't wait to see just how insane this is in use. It almost seems like anything within close range will just kinda die if she wants it to, without a ton of health, or a principality to resist maybe?

Clara

And speaking of manipulating people's skeletons, far range says "weak control", which is 70% of the old bone dominus. Does that imply the field effect's "manipulate /all/ bones" weak control is also 70% of the old bone dominus in strength?

Codered999

Or just farm a healing Pareth like before

Clara

Also if within close range, she can do this to people's skeletons, it means quickly dropping her health to pillar activation range can get her a 1km kill radius with the 100x boost

Clara

"Inert skeletons will become Skeltal Thralls and fight for the Sovereign if need be." I assume she can choose whether this happens, but can't really revert it? I'm thinking in terms of storing a non thrall skeleton in the Halls, removing it as a normal set of bones, and only then animating it. So that she has options other than "release them all at once"

Matt Grayson

Her Fortress of Ossitude!

Mornn

Yep, healing is healing

Lazy Monster

Is the healing from this still subject to the bonus from radiance? 10% of max health per second is an impressive amount.

Ceasar Salas

Thanks for the chapter! I see now why aura was only useful to the very high level folks, principalities and aura application is insane!

Mornn

Neither, that's the actual name of the aura from Sorrow's divine item. ‘I win, you lose’ - You can no longer cast [Misfortune]. Its effects are strengthened, and replace your demonic aura. Always active, no upkeep cost.

Wensber

Thanks for the chapter!

Mornn

Yep the bone manipulation still screws the bones for skeletoning, but not for thralling. Also, a thrall that came from unmanipulated bones can still be eaten by Bookie or be used as a host for Pareth. Blessed constructs are just gone so that's that. 100% Compatibility in this case would have upgraded her aura growth per level a tiny bit.

Caleb Foster

Did the person making the specialization put the "I win you lose" on Demonic Aura, or was that Sofia's scribe?

Lazy Monster

Well I was wondering if the whole “unlock the next stage of your mana heart” task would give her the other options she didn’t pick during the last trial but I guess she already has an inner world of sorts so that might be a bit redundant.

Quentin Cozzi

Thanks for the chapter!

Shelbo

Ahh Pareth and Sofia, those two would gamble until the sun explodes. Additionally, Sofia is probably going to have to go to the nerco gang to get even 30% of her new bone storage

Lazy Monster

TFTC. That is an impressive specialization! Clearly bullying the high scribes has its benefits.

Dan N

So while on her extended vacation she'll be able to make a fabulous Bone city with walls stretching for kilometers and then make the whole thing a permanent frame and she'll have an instant indestructible Bone fortress!

Venerable Ro

Sophia is definitely living up to the secret true name of her race.

Clara

- so the skeletal thralls only happen on unmodified skeletons, since the bone manipulation still makes bones not count as a skeleton anymore right? But the thralls themselves do count - are the % healing and the % bone sturdiness additive to the blessed bone constructs? Or did she lose those, since it's now an area effect? - would 100% compatibility with the fae ancestry have changed anything? - Sofia should totally spend her mana regen downtime practicing aura manipulation. The base effect of aura manipulation is indeed doing magic by using mana that isn't yours, right? - She's got 3 fusions left. She should totally merge quintessential and mana manipulation for better aura boost

Endicar

At what point well she be labeled as a god herself

Tom Asciola

I got chills at that last line, actual peak fiction.

Mornn

They can go there but that's not going to extend their lifetime so that's not too useful, thralls are specifically only the skeletons converted by the specialization though

Mistythread

Hmm could the calamities get put into the Halls as thralls?

OmniGlitcher

That is a damn hefty skill. Honestly not even sure what to comment regarding it, it's going to take a while to parse fully. Painted Halls just have that cool factor. I like the fact it shows her memories, almost acts like a hall of achievements. Little confused how it interacts with being a bone storage though, do the halls disappear as she uses more bone and reconstruct when she gathers them? Backflipping Bookie is nice, as is armoured Crowie. > All skeletons. She thought, her eyes on one particular line of her status sheet. Welp, I kind of saw that coming, synergises well considering hits actively decay lifetime. I'm more concerned about Armoured Pestle though, even if she doesn't really need it, it will look cool. Armoured Pain will be interesting too whenever she gets the chance to do that.

Mistythread

Oooh I’m excited

Matt Grayson

I wonder how she’ll use the super-strong immobile construct…

Matt Grayson

Calamities. Now with extra armor. Dun dun dunnnnn! And storage that can hold living creatures? Maybe not just her? Oh, it says just her in the description. 🙁 And she’s STILL in the trial. Not like she was massively OP before. Mwahahah! And no mana cost. That might come in handy in try he next, oh, 470 days….

Mornn

Posting early because I was impatient to read the comments x.x


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