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Behind the Scenes: Screenshot Saved

🕑 Added 2025-02-24 15:57:02 +0000 UTC

Comments

SundaeOwl

Hey Liz! Thank you so much for sharing! 💖 It works great :D I have to say that's a really neat setup as well :)

Liz Ard

Thank you!!! Happy you enjoyed it~ It's a shader in a cube that makes it looks like volumetric lighting! It's constrained to a sunlight so it technically should face the "right" direction! I've been experimenting with a few tutorials here and there and found some really cool stuff to do with shader nodes :) https://drive.google.com/file/d/1jXOK6FxJkd6miiqYkBsNYn6hybcUbQqE/view?usp=sharing I think it works if I share it light this! Let me know if it's all there/if I didn't mess up export settings :x

SundaeOwl

Hi Liz! Wow I'm late to the party this time :0 The god rays in the sunlight look amazing! I would like to steal them... may I ask how these are set up? Is it an alpha texture plane in front of the light or something else...? I also love to watch the "cheat for the camera" shots, having them walk with static legs is so entertaining to watch :D As always, good work!


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