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Mind & Machine C.34

🕑 Added 2024-06-13 02:35:17 +0000 UTC

Comments

Addicted_Reader

> When I reach E-rank, I'll earn 500 credits per win and need to participate in 100 additional total fights at the same 90% win-loss ratio to rank up again. No competent capitalist would use this system. Firstly, the bucketing doesn’t make much sense. From a purely mathematical standpoint, an S league with 10 people would require 10,000,000 F-rank people continuously doing blood sports to maintain. Secondly, the fact that buckets exist at all is very odd. An ELO system would more accurately capture distinctions between players (which increases drama and money) while also allowing people who are over skilled to instantly rank up to the appropriate arena by getting high ranking players to accept challenges. In contrast, the current system has a massive flaw: if several high skill players join F-tier, they could clog up each other’s deserved ascension by dragging win % low. An ELO system would weight wins against skilled players differently and prevent this problem. Finally, the tier-based payment system massively incentivizes non-Collesuem competition and lowers payer quality. Anyone who brings in more than 5000 credits per match is subsisizing those who don’t. They will just stream pay per view privately! Or low compensation will deter the best fighters from joining! Also from a narrative standpoint, ELO shouldn’t be too hard to keep track of. Just use one of the many calculators available online!

Stefan Landshut

Amazing!


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