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Game Tycoon C294 Unreal Engine progress

🕑 Added 2023-12-17 12:57:56 +0000 UTC

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Eksa

I don’t want to disappoint but PBR was impossible even on PS3, it appeared in full force on PS4 main problem Memory, in order to implement the PBR effect you need at least 3 textures for 1 material, color, normal, and reflection We follow further with normal, not emulated, for bump texturing, it appeared not earlier than ps3 and again there was a problem with memory, because for 1 material you already needed 2 textures color + normal and without pbr and bump shading it’s impossible because it’s expensive


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