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PHB'24 Ranger Class Fix V2

🕑 Added 2024-10-02 23:29:23 +0000 UTC
PHB'24 Ranger Class Fix V2

Comments

Dungeon Strugglers

I really appreciate that! My goal is to address the bad feeling of being locked into Hunter's Mark as the primary class-defining feature, especially when the damage it offers doesn't compensate for cutting out all other concentration spells. I figure, rather than replacing that aspect of the class, I can fix Favored Enemy by both improving the incentive to choose Hunter's Mark and removing the limit to spell choice. I also feel like they've gutted a lot of the (mechanically bad) features that provided a lot of Rangery flavor before, and the class feels pretty hollow now. Idk if I've gone far enough to boost the other mechanics that make Rangers unique, but that's something I'd like to achieve.

Dan Gragert

Man I had some of my own ideas for fixing this (largely just lazily not requiring concentration; but it didn't address the other abilities) -- this is friggin genius. Well done. Going to offer this to my players as an alternative.


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