SA: The game. Dev Diary 020 (Summary)
🕑 Added 2018-04-19 13:04:12 +0000 UTCLINK: S-A The Game 0.1.2 (A`RIL 2018)
Hello friends, welcome to April 2018’s Dev Diary with your presenter: Sabu!
This month’s update isn’t as flashy as the updates of previous months; equally important is all the ‘under the hood’ stuff that’ll make the game work even better than before.
First off, in the living quarters part of the SA, the player’s room has a functioning computer now; last month nothing happened but now the SA-brand OS can open up documents, the gallery of SA artwork Sabu’s started to add (including some videos and mementos, to be unlocked later). Paintings can be displayed on the poster-space on your wall.
Emails also work now, to let the player get feedback from story events, and show how they build up their relationship with other NPCs. Completing quests and reaching certain milestones will all eventually generate emails and such from your co-workers at the SA.
Now if we go back to Shopkeeper Lily and use her to unlock the booth area, things are getting more colorful now for everyone, with a bigger tutorial section now available and showing off how the subjects are used. The booth area itself has more tutorials added, and more progression systems have been added behind the scenes; clients and booths upgrade over the course of the game, giving you more credits and rewards to work with.
Client screens will be grey as these are the lowest ‘tier’ of client, followed by blue, purple/pink and gold.
Again, most of this happens ‘behind the scenes’ so it’s not something that isn’t immediately available to players, but it’s progress. Like Sabu mentioned in previous dev diaries, only finished products will make it onto the game and it’ll be added when it’s ready, rather than anything placeholder-quality.
Next month, though; the blowjob system! And a lot more flashy stuff for next month as things get polished and put together.
One change on the gameplay loop has been made, though, with how the ‘request for action’ minigame works; a client requests a tool - such as a whip - to be used, and the player gets a tip for doing so. It’ll also unlock a ‘blowjob’ sim to get yourself a big bonus (and extra credits too).
This month will continue to see more refinement of the booth gameplay, and the addition of more assets as they get finished including the associate client patron avatars.
Thanks for the support, everybody! See you next month!
You can find all the files I show in the video in this link:
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If you have any question, please ask them in the comment section below, I will answer it asap and add the more relevant ones to the SAgame FAQ.
Also, you can find all the Dev. Diary Summary posts in this link .
Comments
Sabu
thanks! and yes I'm still working on the game, the next build will be posted by the end of the month. you can check out these posts to know why there wasan't a new build released on May: <a href="https://www.patreon.com/posts/problem-with-one-18561880">https://www.patreon.com/posts/problem-with-one-18561880</a> <a href="https://www.patreon.com/posts/im-back-19180179">https://www.patreon.com/posts/im-back-19180179</a> cheers!
I understand that the game only goes so far into Powergirl's story so far, and I love how it is right now, but are you still working on it? I can't help but to notice that there's no May update for it, and we're already into the second week of June.
Sabu
The clean up will be made with the towel, but the system is not implemented yet. you can remove the items by holding "ctrl" and then clicking on the outline of the item you want to remove.
Mars Project
So I was curious, one how do you clean up after a client has his fun and second how do you remove toys from the subject to put a new one in?
Trevor Bond
Excellent. Keep up the good work!
Sabu
The first day is not completed yet, I will be adding new content trough the next months.
Sabu
Thanks for the heads up Niv! so far the game ends on the first shift, I will be adding more content during the next months.
Sabu
Thanks a lot for the heads-up Cosmos, however all the texts are in a very crude form right now, My friend Red will be re-writing most of it before the game get to its completion ^^
Sabu
The blowjob system will be the next system I will be working, it will added next month is all goes well.
Sabu
Thanks Trevor! Booth upgrades will be the next addition just after i finishing adding the blowjob system ^^
Sabu
Thanks DO! Audio will not be implements very soon, I do plan on having audio in the game, but it isn't a priority for the moment.
Sabu
Yes, So far the game ends after the first shift. From now on I will be adding thing on the game in the order the player will find them, some older builds had the Korra Booth, PG cell room, the store, and some other stuff, but those assets were not 100% finished, so i removed them, and now I will be re-implement them in their final version. you can expect them to be back as well as other new features to be implemented on the next few months.
I can not finish the first day, is it planned?
NivMizzet13
Great looking game start, I think you already know, but some people are getting stuck at the end of the first day. I guess it isn't triggering the next stage!
Lordofthecosmos
I found a spelling error in the matron interview part of the game.In the line, How do you feel about fetish and Fetishism, You incorrectly spelled feel as "fell". Just thought I'd point it out! Awesome so far btw! :)
Farris
Hmm okay, got kinda confused since previous versions had access to booth upgrades and even another booth. Oh well.
Deviant Otaku
Thank you for answering my question. Respectfully I disagree with your perspective on it should not be included. I agree it is a force multiplier and should not be a priority. But good audio can really take a great game to the next level. With the current character list their is plenty of source material to get the audio from. Always can have the option to mute the audio as well.
Tecyde
I can't wait for the next month with the BJ bonus. I hope that the ending will be very sloppy like the pyrra nikos , Elizabeth, sam pic... or the Jill Valentine one (an old one but still one of my favorite !)
Trevor Bond
So, no booth upgrades at the moment? It works excellent though, good job!
Skald
from what i have read, Sabu pretty much said ''we set up first tutorial and some sort of loop'' so after tutorial you are free to do whatever you want with the booth
rocketdrive
I dont think anything past "1st shift" has been implemented yet.
Having the same issue, also nice to see forward progress after restarting a good part of development.
rocketdrive
audio is NOT a planned feature and something I dont think should be included. It would use up development time for a very lackluster part. audio is very much a force multiplier. It's better to have a good game with no audio than a bad one with audio.
Deviant Otaku
Played through the intro and completed first day quest. real smooth. I like it so far. I am really looking forward to the blowjob implementation and being able to unlock korra. Is their a plan to add audio to the near future?
Farris
After the first shift (with the tutorial) nothing happens. No more tutorial pop-ups, Quest still states that I should "finish the first shift", and I can't get any new dialogue from the shopkeeper/matron. Where might the save date be stored so I can try fresh again?