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Time Elements: Character Preview 2

🕑 Added 2021-01-26 15:59:00 +0000 UTC

Comments

Wuncemoor

Could you make the shadow that the hair casts on the face be part of the same layer as the hair itself, but have the shadow just be alpha that darkens the layers behind it?

Omnistorm

I LOVE the way this is turning out. I can't wait. This makes me want to stop all progress on my game and just wait for you... In my opinion, the most necessary frames are those most likely to be common to all RPGs. In my mind, they are: hands-up, kneeling, and death --- see top right sprites here for reference: https://ladygeekgirl.files.wordpress.com/2015/09/lockesprites.png these can be combined with your emoticons in clever ways I think like showing someone with hands up and frustration will look like they are reaching for something or with fear will look scared or surprised, etc. also, adding a one eye closed module and both closed for the face would be helpful for many combinations with the emoticons


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