Patrefans
finalbossblues from patreon
finalbossblues patreon

Poll: Which Asset Pack next?

🕑 Added 2025-01-20 15:00:10 +0000 UTC

Comments

DavicusTV

In my opinion, there are just not good overworld tilesets available at all in really any style, anywhere. I'd like to see the overworld tilesets completed. It's a benefit to both TF and TE users and if it's just a quick thing, it'd be easy to cap TF off with that, get your base for TE and then be able to work towards TE as your next full-time project. And when making new biomes for TE, expanding the TE overworld tiles as needed. Just my two cents.

Thais W Nielsen

As a gamedev which started out with TF, I have been in love with colors, and art of which you have been given us, I have managed to convert all of the TE generator part to TF Colors and living high on that one, but I have alway felt a few TF things were missing mainly catacombes, gaves, slabs characters could lay on, demon signs, sout, broken things, half broken stone pillers, and more writings on walls, you know evil stuff, blades, knifes, on the ground, so... If the TE comes in TF colors for the catacombs stuff pack, I will be fully on-board with any new stuff TE, I'm also currently learning to recolor tilesets. 🤗 Keep up the good work!! 💪

finalbossblues

This was my thought too; it's basically the plan if the Gen parts win priority. I suppose that there could be a fourth option to do this but prioritize the TF dungeon remaster set for the year's first release before the characters.

Arron Simpson

i feel like for me personally more element parts and and having different mobs and maybe a few more attack animations like sword slashing or spin attack or etc for the sword and things like that for weapons, would round this set out (witch would help wonders for my game that's using solo this pack for my games development

Ragnarok Aesthetic

Elements gang

Alan (Celadorado)

I'm in the non-RPG Maker TE camp, and I find my current bottleneck being the tilesets more than the TE character part options. I've tried following the guide to convert TF sets to TE but I can't find something that feels right to me even with manual color replacements. It would be awesome to see the TF tile packs "officially" converted to the TE style (beach, jungle, etc) as an ongoing (occasional) project, regardless of which of the above options wins out.

finalbossblues

That's right; Final Tower was the end of the major asset pack releases for the TF style. There's no new large biomes for Time Fantasy, and no more character expansions. The only thing left is to compile everything that's been done and arrange it into a consistent collection while filling in any missing pieces. Also this collection would allow me to have a bridge style that we could use support future projects that use the TF tilesets with the more flexible Elements characters.

Taylor Jeude

I'm all for more Elements stuff!

VillainouSoup

Believe time fantasy to be what the majority of us still use. I personally have tried to make the ultimate world tile set And I come up with hiccups thanks to rpg maker. Also, whenever you post about time fantasy, I tend to see what you have made and am baffled how I forgot about the concept and sometimes immediately add it to my projects

Dark_Ansem

I thought the Final Tower was considered to be the end of the TF experience? And (i may be misremembering) you were thinking of a tutorial to match TE to TF style (so like the other one, but in reverse)


More Creators