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Big Treasure/Nest Update
🕑 Added 2022-01-06 13:13:45 +0000 UTC/// File updated January 9
■ Can I just show you the changelog and file? :D Be sure to remove all config and write your impressions!
■ Можно я просто покажу ченжлог и файл? :D Обязательно удалите все конфиге и напишите свои впечатления!
■ Added:
- - Several types of Dragon Treasures: Iron, Diamond, Emerald, Copper, Gold, Debris. Craft: resource + 1 dragon dust.
- - All dragon treasures can be used as a spawning and resting point. You can skip the night, but also just rest during the day.
- - Unlike the vanilla bed, there will be no unneces
sary interfes with chat on the treasures. - - Dragon treasures are very slow to restore a dragon's health and mana. Collect more treasures to speed up health recovery. It piles up like snow.
- - Waterlogged.
- - Custom sounds for all treasures.
- - Several types of "Sources of Magic": Forest, Cave, and Sea. Uses a level 3 nest model, but has different functionality, crafting, and rendering.
- - Has a hint inside. Can be filled with parts of Elder dragon. Spends 1 item every 10 seconds.
- - The source of magic is best used for afk.
- - Used to obtain and accumulate a buff, which gives the dragon infinite magic.
- - Crouch + right click to use.
- - If you use the wrong magic source, you will take damage instead of a buff.
- - Test version of smooth neck and tail turns.
- - To view your dragon from the first person, you now need to press the key (left alt). By default, the tail will always be behind you.
- - Items near the dragon now have different animations.
- - Ingame config menu. Now client, common and server configs can be changed without restarting the game!
- - Improved description of all configs to make it easier to understand how they work.
- - Deleted all dragon nests. Keep this in mind when you update.
- - Sea Dragon Breath appearance has been changed to lightning
- - Spin attack now works on the right mouse button, not on left. You can also choose your preferred key in the settings.
- - birch dragon altar by GridExpert
- - The bite animation no longer breaks other animations
- - AppleSkin support
- - Spin_grant and wing_grant can now disable the relevant skills.
- - Now there will never be a mess in the creative tab. Everything is sorted, even for old worlds.
- - Localization update: en_us, ru_ru, zh_hk, zh_tw, zh_cn
■ Rebalance:
- - keepClawItems - now items from the claws are being dropped by default
- - maxFlightSpeed - speed returned to 0.3 by default
- - foldWingsOnLand - wings will now not automatically close so as not to create dangerous situations.
- - allowedVehicles - boats have been returned for use by the dragons.
- - dragonOreDustChance - chance of dust falling out of ore is reduced to 0.2, as hearts can now be obtained from enemies.
- - charged_coal - now restores 6:1 hunger instead of 4:2 for the cave dragon and melts twice as many items in the furnace. During crafting it gives 2 charged coals instead of 1.
- - Upgrade passive skills now much more expensive, because before pumping magic fully could be in the first 2 hours of the game.
- - sweet berries restore 1:1 hunger instead of 2:2 for forest dragon
- - Changed the crafting for all dragon treats
- - The wings will automatically fold when you have 0 hunger.
■ New server configs:
- - treasureHealthRegen - Whether sleeping on treasure will recover health or not.
- - treasureRegenTicks - The time in ticks it takes to recover 1hp while sleeping on treasure. Keep in mind that there is 1 treasure in mind. A large number of treasures in one place reduces time.
- - treasureRegenTicksReduce - The amount of ticks each additional treasure reduces the regen time by
- - maxTreasures - he max amount of additional treasure that can be used to reduce the regen time
- - Source of Magic configs: sourceOfMagicInfiniteMagic, damageWrongSourceOfMagic, canUseAllSourcesOfMagic, elderDragonDustTime and other
- - DragonManaBlocks - Blocks that will restore mana quicker when a dragon is standing on it.
- - initialPassiveCost, passiveScalingCost - The initial exp cost for leveling passive skills
- - Cooldowns - cooldown in ticks for all ability
- - forestBreathGrowBlacklist - blocks that will not be grown by the forest breath.
- - chargedSpreadBlacklist - List of entities that will not spread the charged effect.
- - spectralImpactProcChance - The percentage chance that spectral impact will proc. This is multiplied by the level of the skill.
■ New client configs:
- - renderFirstPersonFlight - Render dragon model in first person while gliding. We don't advise you to turn it on.
- - firstPersonRotation - Use rotation of your tail in first person, otherwise the tail is always opposite of your camera. If the tail is constantly climbing in your face, put false.
- - flightZoomEffect - Should the zoom effect while gliding as a dragon be enabled
- - flightCameraMovement - Should the camera movement while gliding as a dragon be enabled
- - clientDebugMessages - Enable client-side debug messages
- - enableTailPhysics - Enable movement based physics on the tail, this is still a working progress and can be buggy.
- - rotateBodyWithCamera - Should the body rotate with the camera when turning around.
- - armorRenderLayer - Should the armor be rendered as a layer on the dragon? Some shaders requires this to be off. Can cause some weird effects with armor when turned off.
- - tooltipChanges - Should the mod be allowed ot change the color and appearance of tooltips?
- - dragonFoodTooltips - Should dragon foods have their tooltip color changed to show which type of dragon can consume it?
- - helpTooltips - Should the effect of the help tooltips be enabled?
- - alwaysShowHelpTooltip - Always show the help tooltip border
- - manabarXOffset - Offset the x position of the mana bar in relation to its normal position
- - renderItemsInMouth - Should items be rendered near the mouth of dragons rather then hovering by their side?
■ Fixed:
- - Forest dragon spike now works
- - Forest dragon spike no longer appears behind the dragon and has a bite animation.
- - Selection square of skill bar doesnt move with skill bar config
- - corrected incorrect names of configs like firebreathDamage/fireballDamage in config
- - Charm Reforged mod compatibility
- - The accidental disabling of smooth growth will no longer bother you.
- - Princesses and princes no longer disappear after receiving the tag.
- - There should be less head banging on the floor.
- - Spin attack no longer causes cooldown to other players
- - Spin attack triggers correctly in water
- - PvP gamerules now apply to dragon magic
- - zoom in skin tab save now when you flipping skins
- - All dragons take reduced damage from the fall, equal to the height of the jump. Hills should now become less traumatic for adult dragons.
Comments
Howard Murphy
Asked because checking the nutritional content of a fire charge caused a crash and I wondered if this was why.
Black Aures
this will require check ^^
Howard Murphy
Does the Appleskin support mean I no longer need dragonfruit?