Progress update
🕑 Added 2021-12-24 11:40:24 +0000 UTCv5.03
I have a little bad news. It seems people are already on vacation or in holiday mode... We have not secured anything for the voice department, despite early scheduling. Perhaps its not early enough for this time of the year. Instead of publishing something incomplete, I am going to wait til when things are ready, which should be around the first week of next month. My apology
One-page comic
Here is our first one-page comic. Special thanks to Renze from our team, as he did most of the designing~ On the other hand, it takes more time than expected. I will likely look for outside help to handle the comic experiment, otherwise it would impact productivity for our game.
Progress update
Next week is the last week of the year, perhaps I should sum up what I have learned for the period. Meanwhile, I am taking a look at Adobe Air and Unity. I have to conclude certain thing and decide the direction for our project. It is the last puzzle, but rather complex and very important one, for the Road Map I am constructing. Thank you for all the patience truly. I aim to communicate it on the first week of next year.
Here to everyone to have a wonderful holiday!
Comments
fly high, like few can
Take your time, we love the product not the short wait (wink)
veritaz
Unity would be better, More possibility ond more options in gameplay. A bit more sophisticated.
Kontra
Thank you so much for the news and congratulations! And happy holidays to you! Personally, I think it's better to release the finished product, rather than rush. So it's okay!
Unity - good idea, opens up more opportunities for development and for players, the main thing is optimization. And a great opportunity to interact with monsters and different choices are a plus for the game